[SDL] Windows FSAA
Mikkel Gjøl
s971661 at student.dtu.dk
Sun Nov 2 15:06:01 PST 2003
Morgan McGuire wrote:
> Has anyone gotten FSAA to work on Windows?
Works for me on a fx5200. Here's the init-code:
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8);
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, 4);
SDL_Surface *screen = SDL_SetVideoMode(640, 480, 32,
SDL_OPENGL|SDL_OPENGLBLIT);
Regards,
\\Mikkel Gjoel
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