[SDL] Libraries and Borland's free c++ compiler

Milan Babuskov albis at eunet.yu
Fri May 30 06:42:01 PDT 2003


Milan Babuskov wrote:
> Hi all,
> 
> I wish to use Borland's Free C++ Compiler (BCC) to make Windows version 
> of my game. I have downloaded binaries and source code for various 
> add-on libraries:
> 
> sdl_mixer
> sdl_image
> sdl_net
> 
> But I guess that binaries aren't compatible with BCC, and source doesn't 
> contain any makefiles.
> 
> Can you give me some directions... how to build these libraries for BCC?
> 
> BTW, sdl_net is the most important to me (I can use just .bmp and .wav 
> it's not problem, but don't know what to use for network if this doesn't 
> work).

Looks like I'm going to answer to myself again. I tried many things, but 
failed to build the library, so I tried with Cygwin, and it works. So, I 
guess I'll be using Cygwin to make Windows version of game.

However, if anyone knows how to do it with BCC, I would appreciate it...

-- 
Milan Babuskov
http://fbexport.sourceforge.net







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