[SDL] Libraries and Borland's free c++ compiler
Milan Babuskov
albis at eunet.yu
Fri May 30 06:42:01 PDT 2003
Milan Babuskov wrote:
> Hi all,
>
> I wish to use Borland's Free C++ Compiler (BCC) to make Windows version
> of my game. I have downloaded binaries and source code for various
> add-on libraries:
>
> sdl_mixer
> sdl_image
> sdl_net
>
> But I guess that binaries aren't compatible with BCC, and source doesn't
> contain any makefiles.
>
> Can you give me some directions... how to build these libraries for BCC?
>
> BTW, sdl_net is the most important to me (I can use just .bmp and .wav
> it's not problem, but don't know what to use for network if this doesn't
> work).
Looks like I'm going to answer to myself again. I tried many things, but
failed to build the library, so I tried with Cygwin, and it works. So, I
guess I'll be using Cygwin to make Windows version of game.
However, if anyone knows how to do it with BCC, I would appreciate it...
--
Milan Babuskov
http://fbexport.sourceforge.net
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