[SDL] Libraries and Borland's free c++ compiler
albis at eunet.yu
Fri May 30 06:42:01 PDT 2003
Milan Babuskov wrote:
> Hi all,
> I wish to use Borland's Free C++ Compiler (BCC) to make Windows version
> of my game. I have downloaded binaries and source code for various
> add-on libraries:
> But I guess that binaries aren't compatible with BCC, and source doesn't
> contain any makefiles.
> Can you give me some directions... how to build these libraries for BCC?
> BTW, sdl_net is the most important to me (I can use just .bmp and .wav
> it's not problem, but don't know what to use for network if this doesn't
Looks like I'm going to answer to myself again. I tried many things, but
failed to build the library, so I tried with Cygwin, and it works. So, I
guess I'll be using Cygwin to make Windows version of game.
However, if anyone knows how to do it with BCC, I would appreciate it...
More information about the SDL