[SDL] Ballfield - sprites, but not basic

David Olofson david at olofson.net
Fri May 23 17:40:00 PDT 2003


On Saturday 24 May 2003 01.36, eDU! wrote:
> OpenGL? :O

Nope. (Unless you've compiled it with glSDL.) It's plain SDL 2D, but 
it's only 320x240, so you should get decent framerates on most 
hardware.


> well... i just know how to move a box :(
> (but im still learning)

Well, that's a start. It's all about moving more and more stuff in 
cooler and more interesting ways, really. ;-)


//David Olofson - Programmer, Composer, Open Source Advocate

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