[SDL] Re: SDL-Qtopia : QPaintDevice: Must construct a QApplication before a QPaintDevice
david at hedbor.org
Thu Mar 27 22:30:01 PST 2003
Bernd Lachner <blachner at gmx.de> writes:
>> Doh. Silly bug. Apply the patch attached to the SDL_Qtopia_main.cc file.
> I tried the patch and I recompiled the SDL and the program, but it didn't
> O.K. No message "QPaintDevice: Must construct a QApplication before a
> QPaintDevice. Aborted." is printed anymore, but the program freezes now
> completely. Only a reboot of the Zaurus helps.
> It seems the program stops in SDLMain before it comes to its own main routine.
> Have someone had success with the patched SDL version?
I successfully ran a test on x86 using it but I couldn't try it on the
sharp. I'll see if I can figure something out.
[ Below is a random fortune, which is unrelated to the above message. ]
Q: What do you call a blind pre-historic animal?
Q: What do you call a blind pre-historic animal with a dog?
A: Diyathinkhesaurus Rex.
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