[SDL] Re: SDL-Qtopia : QPaintDevice: Must construct a QApplication before a QPaintDevice

David Hedbor david at hedbor.org
Thu Mar 27 22:30:01 PST 2003


Bernd Lachner <blachner at gmx.de> writes:

>> Doh. Silly bug. Apply the patch attached  to the SDL_Qtopia_main.cc file.
> I tried the patch and I recompiled the SDL and the program, but it didn't 
> work. 
>
> O.K. No message "QPaintDevice: Must construct a QApplication before a 
> QPaintDevice. Aborted." is printed anymore, but the program freezes now 
> completely. Only a reboot of the Zaurus helps.
>
> It seems the program stops in SDLMain before it comes to its own main routine. 
> Have someone had success with the patched SDL version?

I successfully ran a test on x86 using it but I couldn't try it on the
sharp. I'll see if I can figure something out.

-- 
[ Below is a random fortune, which is unrelated to the above message. ]
Q:	What do you call a blind pre-historic animal?
A:	Diyathinkhesaurus.

Q:	What do you call a blind pre-historic animal with a dog?
A:	Diyathinkhesaurus Rex.





More information about the SDL mailing list