[SDL] Re: Game event loop and input

David Olofson david at olofson.net
Fri Jan 31 16:36:01 PST 2003


On Saturday 01 February 2003 01.12, David Olofson wrote:
[...]
> Please, go ahead. That code (as most other new files I've added) is
> LGPL, so you can even use it as is or modified, regardless of what
> license you use for your game.

Actually, no - for some reason I don't remember, it's *GPL*, not LGPL. 

However, I wrote those two files (gamestate.(cpp|h) from scratch, so 
I'll just rerelease them under the LGPL if that's an issue. (Rather 
trivial stuff, though; the idea is the interesting part.)


//David Olofson - Programmer, Composer, Open Source Advocate

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