[SDL] Poor performance using alpha blending

Robert Diel robert at littlebitlost.com
Mon Jan 27 23:02:01 PST 2003


setenv __GL_SYNC_TO_VBLANK=1, any chance you could add this to the FAQ. 
It took a while to find that this was the environmental variable that
needed to be set, for NV to sync on VBLANK.


Thanks,
Robert

On Mon, 2003-01-27 at 15:15, Sam Lantinga wrote:
> > Matt Monson wrote:
> > > any workarounds or anything? shouldnt SDL_HWSURFACE work better than
> > > SDL_SWSURFACE ??
> 
> This is in the FAQ:
> http://www.libsdl.org/faq.php?action=listentries&category=2
> 
> See ya,
> 	-Sam Lantinga, Software Engineer, Blizzard Entertainment
> 
> _______________________________________________
> SDL mailing list
> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl






More information about the SDL mailing list