[SDL] Setting up on VC++

Vitaliy Mikitchenko vitviper at hotmail.com
Fri Jan 24 15:29:01 PST 2003


Make sure you have a main function in your app like so:
int main(int, char **)
{
}

----- Original Message ----- 
From: "Janito Vaqueiro Ferreira Filho" <jvffprogramming at ieg.com.br>
To: <sdl at libsdl.org>
Sent: Friday, January 24, 2003 2:20 PM
Subject: Re: [SDL] Setting up on VC++


> Hello,
> 
> Now it's giving just 1 error:
> 
> SDLmain.lib(SDL_main.obj) : error LNK2001: unresolved external symbol 
> _SDL_main
> 
> Glenn Maynard wrote:
> 
> >On Fri, Jan 24, 2003 at 04:07:43PM -0500, Josh Fishman wrote:
> >  
> >
> >>>Add OpenGL to your list of libraries.
> >>>      
> >>>
> >>Specifically, add "opengl32.dll"
> >>    
> >>
> >
> >You don't add DLLs to the library list in VC, you add LIBs.
> >"opengl32.lib" and "glu32.lib".
> >
> >He does need to fix his SDL link, though.
> >
> >  
> >
> 
> 
> 
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