[SDL] Possible SDL_mixer bug

Sam Lantinga slouken at devolution.com
Wed Jan 22 22:10:01 PST 2003


> Im not certain whether this is a bug or my mistake.
> Im using Mix_AllocateChannels(8) to obviously produce 8 independent 
> channels.
> When i play a wav sample via channel 2 using Mix_PlayChannel(2,sample,0) i 
> get no sound.  When i play the sample via any other channel ie 0,1,3,4,5,6,7 
> i hear the sample.  Any help would be appreciated.

Can you put together a simple complete test case, and post it to the list?

Thanks,
	-Sam Lantinga, Software Engineer, Blizzard Entertainment




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