[SDL] [DEMO] Minimal world engine in SDL+OpenGL

Stacey Keast slik at telusplanet.net
Wed Jan 22 13:20:01 PST 2003

On Wed, 2003-01-22 at 13:28, Stacey Keast wrote:
> On Wed, 2003-01-22 at 12:20, Daniel Phillips wrote:
> > Nice shooting.  OK, your card doesn't support a 32 bit depth buffer, or the 
> > driver doesn't.  The (pathetic excuse for) specs on NVidia's site say that 
> > your gforce4 supports a 32 bit depth buffer, so we've got a software problem. 
> This is what I do for my nvidia card.. I can do 32 bit stuff with it..
> /etc/XF86Config
> ---------------

Hmm, nm, I can only get up to 24 with your demo.  But I just tested out
lesson17 from the OpenGL-intro package and changed everything to 32 bits
there and it worked without complaints. (at fullscreen and not)

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