[SDL] [DEMO] Minimal world engine in SDL+OpenGL

Stacey Keast slik at telusplanet.net
Wed Jan 22 12:35:01 PST 2003

On Wed, 2003-01-22 at 12:20, Daniel Phillips wrote:
> Nice shooting.  OK, your card doesn't support a 32 bit depth buffer, or the 
> driver doesn't.  The (pathetic excuse for) specs on NVidia's site say that 
> your gforce4 supports a 32 bit depth buffer, so we've got a software problem. 

This is what I do for my nvidia card.. I can do 32 bit stuff with it..


Section "Screen"
        Identifier      "DefaultDisplay"
        Device          "nVidia GeForce3 Ti200"
        Monitor         "Display1"
        DefaultDepth    24
        DefaultFbBPP    32
        SubSection      "Display"
                Depth    24
                Modes    "1600x1200" "1280x1024" "1152x864" "1024x768"
"800x600" "640x480"

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