[SDL] Move & resize SDL_NOBORDER windows
slouken at devolution.com
Wed Jan 15 02:03:01 PST 2003
> >>The only way I know is to get the os specific window pointer and to use
> >>the appropriate OS api, am I wrong?
> > Nope, that's the only way.
> It's something like an SDL_MoveWindow() or SDL_WM_MoveWindow() planned
> for the v2 API?
Yes, but I'm not sure how to gracefully blend the idea of windows v.s.
fullscreen viewports. There's a whole mess of functionality involved
with a windowing system that just isn't relevant when drawing to a
> Anyway I'll use the usual, ugly, approach with SDL_WM_GetInfo() and a
> few #ifdef. :)
Sounds good. :)
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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