[SDL] Move & resize SDL_NOBORDER windows

Sam Lantinga slouken at devolution.com
Wed Jan 15 02:03:01 PST 2003

> >>The only way I know is to get the os specific window pointer and to use 
> >>the appropriate OS api, am I wrong?
> > Nope, that's the only way.

> It's something like an SDL_MoveWindow() or SDL_WM_MoveWindow() planned 
> for the v2 API?

Yes, but I'm not sure how to gracefully blend the idea of windows v.s.
fullscreen viewports.  There's a whole mess of functionality involved
with a windowing system that just isn't relevant when drawing to a
normal framebuffer.

> Anyway I'll use the usual, ugly, approach with SDL_WM_GetInfo() and a 
> few #ifdef. :)

Sounds good. :)

See ya!
	-Sam Lantinga, Software Engineer, Blizzard Entertainment

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