[SDL] SDL driver writing documentation

Fabrice Gautier Fabrice_Gautier at sdesigns.com
Thu Jan 16 15:33:01 PST 2003


On Wed, 2003-01-01 at 14:01, Ben Stover wrote:
> This is just a small zipfile library I put together that uses libz and SDL.  This library can load directories in a zipfile (recursively or non-recursively) into memory, and if the filetype is known (determined by extension), it will automatically convert it into a ready-to-use format.  For instance, if a zipfile contained bitmaps, it would load them and then you could just use the data returned to blit it straight to a surface.  Currently the drivers implemented are text, bitmaps, and sound.  I tried to do music, but SDL_mixer does not have the RWops implemented for the music formats yet, so the code is disabled by default.  There's also a zip2h file utility that converts what's in a zipfile to a header file so you can use predefined macros to access data.
> 
> I'm sure there's plenty of small projects that do something similar, but I found nothing and wanted something similar to the Allegro datafile lib.  Feedback is appreciated, as is bugs or feature requests.
> 
> Oh and BTW if you want to contact me use bstover at ossm.edu because I'm not subscribed to the mailing list.
> 
> http://sdlzipfile.sourceforge.net/

Sorry to mention this, but there's already something that does this quite well:
http://www.icculus.org/physfs/






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