[SDL] Sun's high-end cards and 'best' bit depth selection.

Vincent S. Cojot coyote at step.polymtl.ca
Thu Jan 16 06:04:00 PST 2003


On Thu, 2003-01-02 at 06:07, Santi Ontañón wrote:
> Ops! I forgot: I'm running my application under Windows ME.
> 
> > I'm developing a SDL application and I've found the following problem:
> >
> > I want the mouse cursor showing, but when I switch to fullscreen, it 
> > is only displayed when moving. If I leave the cursor quiet, it 
> > disappears from the screen. It's as if I've to call some function to 
> > redraw the mouse cursor after redrawing each frame. Is there such a 
> > function?
> >
> > And, yes, I've included this line:
> >
> > SDL_ShowCursor(SDL_ENABLE);
> >
> > Any ideas?

In my experience using the system cursor isn't very reliable in full
screen.  Unless anyone else knows a magic fix for this, I would suggest
that the best solution is for you to draw the mouse pointer yourself.

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> >
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-- 
Jimmy <jimmy at jimmysworld.org>
Jimmy's World.org
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