February 2003 Archives by author
Starting: Sat Feb 1 02:02:00 PST 2003
Ending: Fri Feb 28 17:48:00 PST 2003
Messages: 672
- [SDL] File Streaming with SDL
- Chameleon -
- [SDL] File Streaming with SDL
- Chameleon -
- [SDL] Full Screen Refresh Rate
- Chameleon -
- [SDL] Fullscreen Refresh Rate
- Chameleon -
- [SDL] Mixing 2D and OpenGL
Gonzalo Aguilar
- [SDL] [ANN] Formido - a shooting game
Michael Alger
- [SDL] [ANN] Formido - a shooting game
Michael Alger
- [SDL] SDL_Mixer strange behaviour
Adriano Del Vigna de Almeida
- [SDL] ADENDUM - SDL_Mixer strange behaviour
Adriano Del Vigna de Almeida
- [SDL] Re: Errors with SDL_ttf!
Adriano Del Vigna de Almeida
- [SDL] a bugzilla (BUG TRACKING)
Jesse David Andrews
- [SDL] SDL X11 blit/update performance tweaking?
Stephen Anthony
- [SDL] progressive loading
Arne
- [SDL] Display format?
Matthias Bach
- [SDL] Programming joysticks
Marcos Balsa
- [SDL] Joystick suggestions
Marcos Balsa
- [SDL] Re: Including image files...?
Thiago Bastos
- [SDL] Re: Including image files...?
Thiago Bastos
- [SDL] Display format?
Thiago Bastos
- [SDL] Re: Display format?
Thiago Bastos
- [SDL] OPENGLBLIT
Thiago Bastos
- [SDL] OPENGLBLIT
Thiago Bastos
- [SDL] OPENGLBLIT
Thiago Bastos
- [SDL] Re: Simple font resize with blend
Joby Bednar
- [SDL] [ANN] Formido - a shooting game
Joby Bednar
- [SDL] [ANN] Formido - a shooting game
Joby Bednar
- [SDL] [ANN] Formido - a shooting game
Joby Bednar
- [SDL] l33t programmers needed
Joby Bednar
- [SDL] SDL_mixer & mingw32
Justyna Biała
- [SDL] SDL_mixer & mingw32
Justyna Biała
- [SDL] SDL_mixer & mingw32
Justyna Biała
- [SDL] Which commercial games uses SDL..
Justyna Biała
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Justyna Biała
- [SDL] xinerama/twinview + SDL/GL + fullscreen = offscreen
Patrich Björklund
- [SDL] SDL with DirectFB 0.9.16
Christopher Blauvelt
- [SDL] SDL with DirectFB 0.9.16
Christopher Blauvelt
- [SDL] SDL with DirectFB 0.9.16
Christopher Blauvelt
- [SDL] Patch for directfb 0.9.16
Christopher Blauvelt
- [SDL] Support for a SDL "Community" page?
Christopher Blauvelt
- [SDL] Errors with sdl_ttf!
Christopher Blauvelt
- [SDL] CD-ROM Mount Points
Philip D. Bober
- [SDL] SMPEG on Windows?
Gib Bogle
- [SDL] Re: SMPEG on Windows?
Gib Bogle
- [SDL] Re: SMPEG on Windows?
Gib Bogle
- [SDL] Re: SMPEG on Windows?
Gib Bogle
- [SDL] SMPEG + OpenGL + Win32
Gib Bogle
- [SDL] SDL_BlitSurface()
Gib Bogle
- [SDL] Re: SDL_BlitSurface()
Gib Bogle
- [SDL] Re: SDL_BlitSurface()
Gib Bogle
- [SDL] Re: SDL_BlitSurface()
Gib Bogle
- [SDL] SMPEG oddness
Gib Bogle
- [SDL] Re: SDL X11 blit/update performance tweaking?
Gib Bogle
- [SDL] SDL_CreateRGBSurface in windowed mode
Kent Bolton
- [SDL] SDL_CreateRGBSurface in windowed mode
Kent Bolton
- [SDL] Newbie and input problem
Neil Bradley
- [SDL] Which commercial games uses SDL..
Neil Bradley
- [SDL] Which commercial games uses SDL..
Neil Bradley
- [SDL] Support for a SDL "Community" page?
BrainMaster
- [SDL] Windows Events
BrainMaster
- [SDL] Re: Errors with SDL_ttf!
BrainMaster
- [SDL] Please break this code.
Samuel E. Bray
- [SDL] Re: FreeBSD and SDL oh my!
Steven Brown
- [SDL] Alpha blit with alpha == 0 check.
Rafal Bursig
- [SDL] Re: Alpha blit with alpha == 0 check.
Rafal Bursig
- [SDL] Only draw portions of BMPs...?
Owen Butler
- [SDL] Reading images from disk
Owen Butler
- [SDL] threads and subsystems
The COM
- [SDL] SDL2
Joseph Carter
- [SDL] Controlling position of the window
Ignacio Castaño
- [SDL] patches...
Ignacio Castaño
- [SDL] Stencil Buffer under Linux?
Ignacio Castaño
- [SDL] Stencil Buffer under Linux?
Ignacio Castaño
- [SDL] l33t programmers needed
K Cheng
- [SDL] SDL_console
K Cheng
- [SDL] where's my GL libraries???/
Kevin Cheng
- [SDL] progressive loading
Arne Claus
- [SDL] An old message - SDL_Mixer problems
Bob Cober
- [SDL] Which commercial games uses SDL..
Bob Cober
- [SDL] SDL & winCE
Stephane Cocquereaumont
- [SDL] transparence example
Matthew Cooper
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Corona688
- [SDL] progressive loading
Cullum, Steve
- [SDL] When is the next version of SDL due out ? and what will its main enhancements be ?
Cullum, Steve
- [SDL] Re: [SDL]SDL & wxWindows&SDL_WINDOWID on Windows
Martin Cz.
- [SDL] Loading Images...
Martin Cz.
- [SDL] Re: FreeBSD and SDL oh my!
Mark D'voo
- [SDL] toggle fullscreen/window mode
Mark D'voo
- [SDL] Detecting when a key is held?
Mark D'voo
- [SDL] l33t programmers needed
Mark D'voo
- [SDL] Re: SDL_image & cygwin
Matthieu DUFOURNEAUD
- [SDL] SDL2
Matthieu DUFOURNEAUD
- [SDL] <windef.h> and <limits> conflict
Matthieu DUFOURNEAUD
- [SDL] Replacing signal(2) with sigaction(2)
Matthew Danish
- [SDL] Replacing signal(2) with sigaction(2)
Matthew Danish
- [SDL] Mixing 2D and OpenGL
David
- [SDL] progressive loading
Robert Diel
- [SDL] An old message - SDL_Mixer problems
Robert Diel
- [SDL] SDL_gfx for Dev-C++?
Robert Diel
- [SDL] Video init error! Help_me!
Robert Diel
- [SDL] Video init error! Help_me!
Robert Diel
- [SDL] Video init error! Help_me!
Robert Diel
- [SDL] SDL X11 blit/update performance tweaking?
Robert Diel
- [SDL] SDL X11 blit/update performance tweaking?
Robert Diel
- [SDL] progressive loading
M. Egmond
- [SDL] Detecting when a key is held?
M. Egmond
- [SDL] Mix_VolumeMusic doesn't work properly
Enzo
- [SDL] FreeBSD and SDL oh my!
Juan D. Espinoza
- [SDL] Re: FreeBSD and SDL oh my!
Juan D. Espinoza
- [SDL] Re: FreeBSD and SDL oh my!
Juan D. Espinoza
- [SDL] Re: FreeBSD and SDL oh my!
Juan D. Espinoza
- [SDL] Re: FreeBSD and SDL oh my!
Juan D. Espinoza
- [SDL] VR Goggles
Juan D. Espinoza
- [SDL] Problem with SDL_AddTimer()
Martin Evald
- [2] [SDL] Problem with SDL_AddTimer()
Martin Evald
- [SDL] SDL_EnableKeyRepeat()
Salvo Di Fazio
- [SDL] Mouse Buttons
Herbert G. Fischer
- [SDL] Mouse Buttons
Herbert G. Fischer
- [SDL] SDL for Hitachi-SH4
Nicola Franchi
- [SDL] App crashes on Mac OS X
Fred
- [SDL] Anyone building SDL apps command-line style on Mac OS X ?
Fred
- [SDL] Why wheel rolling doesn't trigger an event?
Kentaro Fukuchi
- [SDL] SDL_WM_SetCaption...
Nishal Thomas G.
- [SDL] Loading Images...
Nishal Thomas G.
- [SDL] An old message - SDL_Mixer problems
Gabriel Gambetta
- [SDL] SCRCOLORKEY
Willy Gardiol
- [SDL] SRCCOLORKEY code
Willy Gardiol
- [SDL] transparence example
Willy Gardiol
- [SDL] program hangs in SDL_audio module by infinite loop
Alexander Gayevoy
- [SDL] HELP: program hangs in SDL_audio module by infinite loop
Alexander Gayevoy
- [SDL] (no subject)
Christian Gilman
- [SDL] SDL_Surface & malloc
Marcos Prieto Gonzalez
- [SDL] amazingly simple SDL_image patch...
Ryan C. Gordon
- [SDL] dumb MacOS X bundle question...
Ryan C. Gordon
- [SDL] Which commercial games uses SDL..
Ryan C. Gordon
- [SDL] dumb MacOS X bundle question...
Ryan C. Gordon
- [SDL] Announcing Crimson Fields 0.3.0
Jens Granseuer
- [SDL] SDL IRC
J. Grant
- [SDL] PS2Linux SDL ./configure
J. Grant
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
J. Grant
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
J. Grant
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
J. Grant
- [SDL] Remote keyboard support for SDL
J. Grant
- [SDL] Please break this code - joytest.c
J. Grant
- [SDL] http://www.libsdl.org/projects/SDL_mixer/ broken links
J. Grant
- [SDL] PS2Linux framebuffer console dslpay.
J. Grant
- [SDL] Which commercial games uses SDL..
J. Grant
- [SDL] Which commercial games uses SDL..
J. Grant
- [SDL] Joysticks via DirectInput?
J. Grant
- [SDL] VR Goggles
J. Grant
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
J. Grant
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
J. Grant
- [SDL] PS2 Joypads
J. Grant
- [SDL] New version of SDLJoytest (appeared as joytest previously)
J. Grant
- [SDL] Re: Possible to use SDL in browser plugin context ?
J. Grant
- [SDL] PS2 joypads
J. Grant
- [SDL] Re: SDL digest, Vol 1 #689 - 42 msgs
J. Grant
- [SDL] Possible to use SDL in browser plugin context ?
Gabriele Greco
- [SDL] Re: FreeBSD and SDL oh my!
Erik Greenwald
- [SDL] alpha in fullscreen / windowed mode
Neil Griffiths
- [SDL] Re: Game event loop and input
Nicolai Haehnle
- German SDL-relaetd website (kind of) (was: Re: [SDL] Support for a SDL "Community" page?)
Nicolai Haehnle
- [SDL] Stencil Buffer under Linux?
Nicolai Haehnle
- [SDL] [ANN] Formido - a shooting game
Mika Halttunen
- [SDL] [ANN] Formido - a shooting game
Mika Halttunen
- [SDL] File Streaming with SDL
Colin Hart
- [SDL] Including image files...?
Colin Hart
- [SDL] Re: Including image files...?
Colin Hart
- [SDL] Only draw portions of BMPs...?
Colin Hart
- [SDL] Errors with sdl_ttf!
Colin Hart
- [SDL] Re: Errors with SDL_ttf!
Colin Hart
- [SDL] Re: Errors with SDL_ttf!
Colin Hart
- [SDL] Enigma 0.70 released
Daniel Heck
- [SDL] MacOS X: mac input model
Daniel Hedrick
- [SDL] dumb MacOS X bundle question...
Daniel Hedrick
- [SDL] Scroll Engine
Daniel Hedrick
- [SDL] Scroll Engine
Jochen Heizmann
- [SDL] Why wheel rolling doesn't trigger an event?
David Ho
- [SDL] Trigger mouse wheel event -- not in X-environment
David Ho
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Matthijs Hollemans
- [SDL] Re: console output
Paul Humphreys
- [SDL] DJGPP and SDL
Maynard Humpries
- [SDL] SDL_ttf
Maynard Humpries
- [SDL] PS2 joypads
IoDream
- [SDL] microphone
Frantisek Jahoda
- [SDL] Re: segmentation fault
Eddy L O Jansson
- [SDL] Frame buffer issues
Jim
- [SDL] Frame buffer issues
Jim
- [SDL] Frame buffer issues
Jim
- [SDL] VR Goggles
Jim
- [SDL] VR Goggles
Jim
- [SDL] VR Goggles
Jim
- [SDL] a bugzilla (BUG TRACKING)
Jimmy
- [SDL] where's my GL libraries???/
Jimmy
- [SDL] Programming joysticks
Bill Kendrick
- [SDL] SDL_WM_SetCaption...
Bill Kendrick
- [SDL] Which commercial games uses SDL..
Bill Kendrick
- [SDL] Which commercial games uses SDL..
Bill Kendrick
- [SDL] l33t programmers needed
Bill Kendrick
- [SDL] l33t programmers needed
Bill Kendrick
- [SDL] Only draw portions of BMPs...?
Bill Kendrick
- [SDL] Reading images from disk
Bill Kendrick
- [SDL] SDL IRC
Steven Keuchel
- [SDL] SDL IRC
Steven Keuchel
- [SDL] libsdl for iPAQ (opie)
Humayun Mukhtar Khan
- [SDL] ipk for libSDL (Familiar Opie 0.5.3)
Humayun Mukhtar Khan
- [SDL] DJGPP and SDL
Mark K. Kim
- [SDL] SDL with DirectFB 0.9.16
Clemens Kirchgatterer
- [SDL] SDL_WaitEvent() & SDL_SetVideoMode()
Clemens Kirchgatterer
- [SDL] SDL_ttf
Clemens Kirchgatterer
- [SDL] SDL_WaitEvent() & SDL_SetVideoMode()
Clemens Kirchgatterer
- [SDL] SDL_WaitEvent() & SDL_SetVideoMode()
Clemens Kirchgatterer
- [SDL] Re: SDL Surface as a child window Win32
Patrick Kooman
- [SDL] Only draw portions of BMPs...?
Patrick Kooman
- [SDL] Problem with BFont lib
Patrick Kooman
- [SDL] Need help compiling SDL game on win32 platform
Patrick Kooman
- [SDL] Re: Errors with SDL_ttf!
Patrick Kooman
- [SDL] microphone
Jan Kratochvil
- [SDL] [PATCH] configure.in doesn't check recursive mutexes properly
Thomas Krennwallner
- [SDL] [PATCH] SDL_mixer doesn't call _Mix_channel_done_playing when fading out/expiring
Thomas Krennwallner
- OFFTOPIC : Re: [SDL] segmentation fault
Thomas Krennwallner
- [SDL] File Streaming with SDL
Kylotan
- [SDL] [ANN] Formido - a shooting game
Kylotan
- [SDL] SDL_CreateRGBSurface in windowed mode
Kylotan
- [SDL] Mouse Buttons
Kylotan
- [SDL] SDL bug (?) at SDL_Quit() with glew
Pasi Kärkkäinen
- [SDL] Re: Qtopia patches (input grabbing and iconify)
Bernd Lachner
- [SDL] sdl on cygwin build issues
Sam Lantinga
- [SDL] Programming joysticks (Marcos Balsa)
Sam Lantinga
- [SDL] Speed Test...
Sam Lantinga
- [SDL] patches...
Sam Lantinga
- [SDL] [patch] OpenGL stereo support
Sam Lantinga
- [SDL] SDL with DirectFB 0.9.16
Sam Lantinga
- [SDL] SMPEG on Windows?
Sam Lantinga
- [SDL] SMPEG on Windows?
Sam Lantinga
- [SDL] OpenGL + SMPEG
Sam Lantinga
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
Sam Lantinga
- [SDL] SDL with DirectFB 0.9.16
Sam Lantinga
- [SDL] Full Screen Refresh Rate
Sam Lantinga
- [SDL] amazingly simple SDL_image patch...
Sam Lantinga
- [SDL] Compiling SDL Game under Windows with MinGW
Sam Lantinga
- [SDL] SDL+OpenGL : problem when changing resolution.
Sam Lantinga
- [SDL] SDL_WaitEvent() & SDL_SetVideoMode()
Sam Lantinga
- [SDL] SDL_WaitEvent() & SDL_SetVideoMode()
Sam Lantinga
- [SDL] Fullscreen Refresh Rate
Sam Lantinga
- [SDL] Bug in blitting?
Sam Lantinga
- [SDL] An old message - SDL_Mixer problems
Sam Lantinga
- [SDL] Mix_VolumeMusic doesn't work properly
Sam Lantinga
- [SDL] Mix_VolumeMusic doesn't work properly
Sam Lantinga
- [SDL] Video init error! Help_me!
Sam Lantinga
- [SDL] Alpha blit with alpha == 0 check.
Sam Lantinga
- [SDL] Video init error! Help_me!
Sam Lantinga
- [SDL] Problem with SDL_AddTimer()
Sam Lantinga
- [SDL] Why wheel rolling doesn't trigger an event?
Sam Lantinga
- [SDL] Frame buffer issues
Sam Lantinga
- [SDL] Windows Events
Sam Lantinga
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Sam Lantinga
- [SDL] SDL_Mixer 1.2.4 ignoring MOD looping
Sam Lantinga
- [SDL] [PATCH] SDL_mixer doesn't call _Mix_channel_done_playing when fading out/expiring
Sam Lantinga
- [SDL] SDL X11 blit/update performance tweaking?
Sam Lantinga
- [SDL] Reading Keyboard Upon SDL App Launch
Sam Lantinga
- [SDL] Errors with sdl_ttf!
Sam Lantinga
- [SDL] <windef.h> and <limits> conflict
Sam Lantinga
- [SDL] Errors with sdl_ttf!
Sam Lantinga
- [SDL] When is the next version of SDL due out ? and what will its main enhancements be ?
Sam Lantinga
- [SDL] Re: Game event loop and input
Latimerius
- [SDL] Re: Game event loop and input
Latimerius
- [SDL] Support for a SDL "Community" page?
Latimerius
- [SDL] Support for a SDL "Community" page?
Latimerius
- [SDL] Mousebutton 6 and 7 ?
Karsten Laux
- [SDL] Crash when unlocking surfaces provided by RotoZoom
Keith Lawrence
- [SDL] Crash when unlocking surfaces provided by RotoZoom
Keith Lawrence
- [SDL] Problem with BFont lib
David Leblond
- [SDL] Re: Problem with BFont lib
David Leblond
- [SDL] SGE
Micah Lee
- [SDL] Re: Trigger mouse wheel event -- not in X-environment
Leonidas
- [SDL] Re: FreeBSD and SDL oh my!
Daryl Lonnon
- [SDL] Which commercial games uses SDL..
Dominique Louis
- [SDL] Re: Which commercial games uses SDL..
Dominique Louis
- [SDL] free( ptr ) causes SDL Parachute Deployed?
P. M.
- [SDL] [patch] OpenGL stereo support
Marcelo E. Magallon
- [SDL] Compiling problems: Win32 & Dev-C++
Granoblastic Man
- [SDL] Compiling problems: Win32 & Dev-C++
Granoblastic Man
- [SDL] Compiling problems: Win32 & Dev-C++
Granoblastic Man
- [SDL] Can't compile in cygwin...
Granoblastic Man
- [SDL] VR Goggles
Granoblastic Man
- [SDL] Re: Can't compile in cygwin...
Granoblastic Man
- [SDL] VR Goggles
Granoblastic Man
- [SDL] VR Goggles
Granoblastic Man
- [SDL] [SDL][PATCH] Atari patches from 31/01/2003
Patrice Mandin
- [SDL] Support for a SDL "Community" page?
Matt Marcella
- [SDL] Support for a SDL "Community" page?
Matt Marcella
- [SDL] SDL_Surface & malloc
Marcos
- [SDL] SDL_Surface & malloc
Marcos
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Martell, Jeremiah
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Martell, Jeremiah
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Martell, Jeremiah
- [SDL] FREEBSD: bug report
Juan J. Martinez
- [SDL] SDL+OpenGL : problem when changing resolution.
Matthias
- [SDL] progressive loading
Glenn Maynard
- [SDL] Re: Programming joysticks (Marcos Balsa)
Glenn Maynard
- [SDL] progressive loading
Glenn Maynard
- [SDL] File Streaming with SDL
Glenn Maynard
- [SDL] File Streaming with SDL
Glenn Maynard
- [SDL] Re: Simple font resize with blend
Glenn Maynard
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
Glenn Maynard
- [SDL] SDL-1.2.5 divide-by-zero patch for SDL_WarpMouse (Uint16 x, Uint16 y) [src/video/SDL_cursor.c]
Glenn Maynard
- [SDL] no 'own project' advertising for me...
Glenn Maynard
- [SDL] DJGPP and SDL
Glenn Maynard
- [SDL] Re: no 'own project' advertising for me...
Glenn Maynard
- [SDL] SMPEG + OpenGL + Win32
Glenn Maynard
- [SDL] SDL+OpenGL : problem when changing resolution.
Glenn Maynard
- [SDL] Resize/restore fix
Glenn Maynard
- [SDL] Re: glSDL status
Glenn Maynard
- [SDL] Fullscreen Refresh Rate
Glenn Maynard
- [SDL] Fullscreen Refresh Rate
Glenn Maynard
- [SDL] Re: Including image files...?
Glenn Maynard
- [SDL] Which commercial games uses SDL..
Glenn Maynard
- [SDL] Which commercial games uses SDL..
Glenn Maynard
- [SDL] Alpha blit with alpha == 0 check.
Glenn Maynard
- [SDL] Re: Alpha blit with alpha == 0 check.
Glenn Maynard
- [SDL] Joysticks via DirectInput?
Glenn Maynard
- [SDL] Dumping a SDL_Surface to a file?
Glenn Maynard
- [SDL] Dumping a SDL_Surface to a file?
Glenn Maynard
- [SDL] Joysticks via DirectInput?
Glenn Maynard
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Glenn Maynard
- [SDL] Only draw portions of BMPs...?
Glenn Maynard
- [SDL] Only draw portions of BMPs...?
Glenn Maynard
- [SDL] PS2 joypads
Glenn Maynard
- [SDL] SDL mouse position errors when using SDL_OPENGL with SDL_FULLSCREEN
David McGrath
- [SDL] sdl + cygwin + opengl + gcc, but no support for OpenGL
Kevin Meinert
- [SDL] sdl + cygwin + opengl + gcc, but no support for OpenGL
Kevin Meinert
- [SDL] microphone
Kevin Meinert
- [SDL] sdl + cygwin + opengl + gcc, but no support for OpenGL
Kevin Meinert
- [SDL] sdl + cygwin + opengl + gcc, but no support for OpenGL
Kevin Meinert
- [SDL] Re: fixed... sdl + cygwin + opengl + gcc, but no support for OpenGL
Kevin Meinert
- [SDL] Mouse Buttons
Kevin Meinert
- [SDL] PS2 joypads
Kevin Meinert
- [SDL] PS2 joypads
Kevin Meinert
- [SDL] PS2 joypads
Kevin Meinert
- [SDL] Programming joysticks
Matt Monson
- [SDL] Re: no 'own project' advertising for me...
Matt Monson
- [SDL] VR Goggles
Matt Monson
- [SDL] SDL_Net & Net2 -> UDP communication
Matt Monson
- [SDL] SCRCOLORKEY
Matt Monson
- [SDL] Installing SDL development libraries on Linux
Tyler Montbriand
- [SDL] Fullscreen Problems with Windows98SE + OpenGL
Tyler Montbriand
- [SDL] Installing SDL development libraries on Linux
Tyler Montbriand
- [SDL] Re: glSDL status
Iván Montes
- [SDL] Re: glSDL and OpenGL
Iván Montes
- [SDL] Reading images from disk
Xilo Musimene
- [SDL] Compiling problems: Win32 & Dev-C++
Pallav Nawani
- [SDL] Re: FreeBSD and SDL oh my!
Pallav Nawani
- [SDL] sdl + cygwin + opengl + gcc, but no support for OpenGL
Pallav Nawani
- [SDL] Bug in blitting?
Pallav Nawani
- [SDL] where's my GL libraries???/
Pallav Nawani
- [SDL] An old message - SDL_Mixer problems
Pallav Nawani
- [SDL] Blitting
Pallav Nawani
- [SDL] SDL_mixer & mingw32
Pallav Nawani
- [SDL] Which commercial games uses SDL..
Pallav Nawani
- [SDL] SDL_mixer & mingw32
Pallav Nawani
- [SDL] Mix_VolumeMusic doesn't work properly
Total Nubee
- [SDL] Programming joysticks
Sami Näätänen
- [SDL] Newbie and input problem
Sami Näätänen
- [SDL] Why wheel rolling doesn't trigger an event?
Sami Näätänen
- [SDL] SDL X11 blit/update performance tweaking?
Sami Näätänen
- [SDL] Installing SDL development libraries on Linux
Sami Näätänen
- [SDL] SDL_Surface & malloc
Sami Näätänen
- [SDL] OPENGLBLIT
Sami Näätänen
- [SDL] PS2 joypads
Sami Näätänen
- [SDL] Returning from the last resolution
Adilson Oliveira
- [SDL] Returning from the last resolution
Adilson Oliveira
- [SDL] SDL and mouse
Adilson Oliveira
- [SDL] Best speed using framebuffers
Adilson Oliveira
- [SDL] progressive loading
David Olofson
- [SDL] Re: Game event loop and input
David Olofson
- [SDL] progressive loading
David Olofson
- [SDL] progressive loading
David Olofson
- [SDL] Programming joysticks
David Olofson
- [SDL] progressive loading
David Olofson
- [SDL] (no subject)
David Olofson
- [SDL] Returning from the last resolution
David Olofson
- [SDL] [ANN] Formido - a shooting game
David Olofson
- [SDL] [ANN] Formido - a shooting game
David Olofson
- [SDL] no 'own project' advertising for me...
David Olofson
- [SDL] [ANN] Formido - a shooting game
David Olofson
- [SDL] DJGPP and SDL
David Olofson
- [SDL] DJGPP and SDL
David Olofson
- [SDL] Crash when unlocking surfaces provided by RotoZoom
David Olofson
- [SDL] glSDL status
David Olofson
- [SDL] Add-on libs and surface creation
David Olofson
- [SDL] Re: glSDL status
David Olofson
- [SDL] Re: glSDL status
David Olofson
- [SDL] Re: glSDL status
David Olofson
- [SDL] Re: glSDL status
David Olofson
- [SDL] Re: glSDL status
David Olofson
- [SDL] Blitting
David Olofson
- [SDL] Blitting
David Olofson
- [SDL] Blitting
David Olofson
- [SDL] Dumping a SDL_Surface to a file?
David Olofson
- [SDL] Dumping a SDL_Surface to a file?
David Olofson
- [SDL] Dumping a SDL_Surface to a file?
David Olofson
- [SDL] Problem with SDL_AddTimer()
David Olofson
- [SDL] Dumping a SDL_Surface to a file?
David Olofson
- [SDL] l33t programmers needed [OT]
David Olofson
- [SDL] OPENGLBLIT
David Olofson
- [SDL] Scroll Engine
David Olofson
- [SDL] glSDL and OpenGL
David Olofson
- [SDL] Re: glSDL and OpenGL
David Olofson
- [SDL] Re: glSDL and OpenGL
David Olofson
- [SDL] Alpha blended light map using OpenGL
David Olofson
- [SDL] Alpha blended light map using OpenGL
David Olofson
- [SDL] scaling with alpha channel
Santi Ontañón
- [SDL] Windows Events
Marco Pacifico
- [SDL] Compiling SDL Game under Windows with MinGW
Ioan-Tudor Parvulescu
- [SDL] Re: Compiling SDL Game under Windows with MinGW
Ioan-Tudor Parvulescu
- [SDL] Re: Compiling SDL Game under Windows with MinGW
Ioan-Tudor Parvulescu
- [SDL] Compiling SDL Game under Windows with MinGW
Ioan-Tudor Parvulescu
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Ioan-Tudor Parvulescu
- [SDL] Dumping a SDL_Surface to a file?
Julien Pauty
- [SDL] SDL X11 blit/update performance tweaking?
Julien Pauty
- [SDL] Sources of information of basic concepts of SDL
Julien Pauty
- [SDL] Scroll Engine
Julien Pauty
- [SDL] segmentation fault
Julien Pauty
- OFFTOPIC : Re: [SDL] segmentation fault
Julien Pauty
- OFFTOPIC : Re: [SDL] segmentation fault
Julien Pauty
- [SDL] Bug in blitting?
Kanzelsberger Pavel
- [SDL] Bug in blitting?
Kanzelsberger Pavel
- [SDL] Re: Qtopia patches (input grabbing and iconify)
Arjan Peddemors
- [SDL] Which commercial games uses SDL..
Bob Pendleton
- [SDL] Which commercial games uses SDL..
Bob Pendleton
- [SDL] Which commercial games uses SDL..
Bob Pendleton
- [SDL] Which commercial games uses SDL..
Bob Pendleton
- [SDL] l33t programmers needed
Bob Pendleton
- [SDL] Support for a SDL "Community" page?
Bob Pendleton
- [SDL] Which commercial games uses SDL..
Bob Pendleton
- [SDL] Support for a SDL "Community" page?
Bob Pendleton
- [SDL] VR Goggles
Bob Pendleton
- [SDL] l33t programmers needed
Bob Pendleton
- [SDL] l33t programmers needed
Bob Pendleton
- [SDL] VR Goggles
Bob Pendleton
- [SDL] Stencil Buffer under Linux?
Bob Pendleton
- [SDL] SDL X11 blit/update performance tweaking?
Bob Pendleton
- [SDL] SDL X11 blit/update performance tweaking?
Bob Pendleton
- [SDL] semaphores
Bob Pendleton
- [SDL] segmentation fault
Bob Pendleton
- [SDL] Having a surface follow the mouse??
Bob Pendleton
- [SDL] Dumping a SDL_Surface to a file?
Johan Persson
- [SDL] Dumping a SDL_Surface to a file?
Johan Persson
- [SDL] Dumping a SDL_Surface to a file?
Johan Persson
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Jim Peters
- [SDL] [ANN] Formido - a shooting game
Julian Peterson
- [SDL] where's my GL libraries???/
Julian Peterson
- [SDL] Compilation Problems...
Julian Peterson
- [SDL] Compilation Problems...
Julian Peterson
- [SDL] Re: Game event loop and input
Daniel Phillips
- [SDL] Re: FreeBSD and SDL oh my!
Daniel Phillips
- [SDL] Re: FreeBSD and SDL oh my!
Daniel Phillips
- [SDL] [DEMO] Minimal world engine with 3D widgets
Daniel Phillips
- [SDL] Full Screen Refresh Rate
Daniel Phillips
- [SDL] Re: Alpha blit with alpha == 0 check.
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Why wheel rolling doesn't trigger an event?
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Dumping a SDL_Surface to a file?
Daniel Phillips
- [SDL] Stencil Buffer under Linux?
Daniel Phillips
- [SDL] International keyboards and CTRL
M Joonas Pihlaja
- [SDL] segmentation fault
Pontus Pihlgren
- [SDL] Detecting when a key is held?
Tane Piper
- [SDL] SDL_gfx for Dev-C++?
Tane Piper
- [SDL] Support for a SDL "Community" page?
Tane Piper
- [SDL] Having a surface follow the mouse??
Tane Piper
- [SDL] Can't compile in cygwin...
Steffen Pohle
- [SDL] SDL_Net & Net2 -> UDP communication
Steffen Pohle
- [SDL] Compilling Errors
Steffen Pohle
- [SDL] BomberClone, Need Some Beta Tester
Steffen Pohle
- [SDL] Corrupted images and sound files in cvs
John Popplewell
- [SDL] [ANN] Formido - a shooting game
Anatoly R.
- [SDL] no 'own project' advertising for me...
Anatoly R.
- [SDL] Support for a SDL "Community" page?
Anatoly R.
- [SDL] Dumping a SDL_Surface to a file?
Anatoly R.
- [SDL] Only draw portions of BMPs...?
Brian Raiter
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] SDL X11 blit/update performance tweaking?
Reinoud
- [SDL] Video init error! Help_me!
Kristoffer Relling
- [SDL] Video init error! Help_me!
Kristoffer Relling
- [SDL] Video init error! Help_me!
Kristoffer Relling
- [SDL] Video init error! Help_me!
Kristoffer Relling
- [SDL] Video init error! Help_me! [final]
Kristoffer Relling
- [SDL] Nasty parachute problem/bug
Christophe Rhodes
- [SDL] Re: Simple font resize with blend
Riccardo
- [SDL] SDL_Flip()
Michael G Rucker
- [SDL] Refresh rates on Xfree 4.3.0
Paweł Różański
- [SDL] Alpha blended light map using OpenGL
Robert Sadedin
- [SDL] Alpha blended light map using OpenGL
Robert Sadedin
- [SDL] New version of SDLJoytest (appeared as joytest previously)
Samuel
- [SDL] New version of SDLJoytest (appeared as joytest previously)
Samuel
- [SDL] New version of SDLJoytest (appeared as joytest previously)
Samuel
- [SDL] installing SDL on mandrake 9.0
Samuel
- [SDL] segmentation fault
Samuel
- [SDL] CD-ROM Mount Points
Daniel Schneidereit
- [SDL] Detecting when a key is held?
Seba
- [SDL] Sources of information of basic concepts of SDL
Sean Seefried
- SDL + Softgenlock Re: [SDL] VR Goggles
Leander Seige
- SDL + Softgenlock Re: [SDL] VR Goggles
Leander Seige
- [SDL] alpha in fullscreen / windowed mode
Webmaster Shanira.com
- [SDL] Controlling position of the window
Jerry A. Shaw
- [SDL] Re: FreeBSD and SDL oh my!
Shawn
- [SDL] [ANN] Formido - a shooting game
Shawn
- [SDL] toggle fullscreen/window mode
Shawn
- [SDL] Fullscreen Refresh Rate
Shawn
- [SDL] Fullscreen Refresh Rate
Shawn
- [SDL] Fullscreen Refresh Rate
Shawn
- [SDL] Re: Which commercial games uses SDL..
Shawn
- [SDL] Stencil Buffer under Linux?
Shawn
- [SDL] SDL X11 blit/update performance tweaking?
Shawn
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
Shawn
- [SDL] SDL and mouse
Shawn
- [SDL] Re: Programming joysticks (Marcos Balsa)
Ryan Silk
- [SDL] Joysticks via DirectInput?
Ryan Silk
- [SDL] Re: SDL digest, Vol 1 #684 - 16 msgs
Ryan Silk
- [SDL] CD-ROM Mount Points
Ed Sinjiashvili
- [SDL] Fw: Please Help :: Simple OpenGL & SDL Texture query
Ed Sinjiashvili
- [SDL] progressive loading
Ray Skoog
- [SDL] PS2 Joypads
Paul Smith
- [SDL] PS2Linux framebuffer console dslpay.
Paul Smith
- [SDL] PS2 joypads
Paul Smith
- [SDL] Re: SDL digest, Vol 1 #689 - 42 msgs
Paul Smith
- [SDL] ParaGUI Callback Functions
Ronald Sowa
- [SDL] Re: Game event loop and input
Calvin Spealman
- [SDL] Re: Game event loop and input
Calvin Spealman
- [SDL] Re: Game event loop and input
Calvin Spealman
- [SDL] SDL_image & cygwin
Calvin Spealman
- [SDL] Re: SDL_image & cygwin
Calvin Spealman
- [SDL] Re: no 'own project' advertising for me...
Calvin Spealman
- [SDL] Re: no 'own project' advertising for me...
Calvin Spealman
- [SDL] Re: no 'own project' advertising for me...
Calvin Spealman
- [SDL] Re: toggle fullscreen/window mode
Calvin Spealman
- [SDL] Re: Detecting when a key is held?
Calvin Spealman
- [SDL] Re: SDL+OpenGL : problem when changing resolution.
Calvin Spealman
- [SDL] Re: Compiling SDL Game under Windows with MinGW
Calvin Spealman
- [SDL] Re: [SDL]SDL & wxWindows&SDL_WINDOWID on Windows
Calvin Spealman
- [SDL] Re: glSDL status
Calvin Spealman
- [SDL] Re: glSDL status
Calvin Spealman
- [SDL] Re: glSDL status
Calvin Spealman
- [SDL] Re: Including image files...?
Calvin Spealman
- [SDL] Re: Including image files...?
Calvin Spealman
- [SDL] Re: Which commercial games uses SDL..
Calvin Spealman
- [SDL] Re: Which commercial games uses SDL..
Calvin Spealman
- [SDL] Re: Alpha blit with alpha == 0 check.
Calvin Spealman
- [SDL] Re: Can't compile in cygwin...
Calvin Spealman
- [SDL] Re: Display format?
Calvin Spealman
- [SDL] Re: SDL Surface as a child window Win32
Calvin Spealman
- [SDL] Re: Possible to use SDL in browser plugin context ?
Calvin Spealman
- [SDL] SDL 1.2.5 on MinGW
Calvin Spealman
- [SDL] glSDL and OpenGL
Calvin Spealman
- [SDL] Re: glSDL and OpenGL
Calvin Spealman
- [SDL] Re: Mousebutton 6 and 7 ?
Calvin Spealman
- [SDL] Re: SDL 1.2.5 on MinGW
Calvin Spealman
- [SDL] Transparent windows
Calvin Spealman
- [SDL] SDL_image and MinGW
Calvin Spealman
- Fwd: [SDL] SDL_image and MinGW
Karl St-Jacques
- [SDL] Detecting when a key is held?
Ivan Stankovic
- [SDL] Re: SDL_BlitSurface()
Ivan Stankovic
- [SDL] Video init error! Help_me!
Ivan Stankovic
- [SDL] Re: SDL_BlitSurface()
Ivan Stankovic
- [SDL] Having a surface follow the mouse??
Ivan Stankovic
- [SDL] OpenGL + SMPEG
Steve
- [SDL] Full Screen Refresh Rate
Andrew Straw
- [SDL] SDL+OpenGL : problem when changing resolution.
Rodolphe Suescun
- [SDL] Re: SDL+OpenGL : problem when changing resolution.
Rodolphe Suescun
- [SDL] SDL+OpenGL : problem when changing resolution.
Rodolphe Suescun
- [SDL] progressive loading
Sweeney, Steven (FNB)
- [SDL] where's my GL libraries???/
Sweeney, Steven (FNB)
- [SDL] l33t programmers needed
Sweeney, Steven (FNB)
- [SDL] SDL_Mixer 1.2.4 ignoring MOD looping
Sweeney, Steven (FNB)
- [SDL] CD-ROM Mount Points
Joe Tennies
- [SDL] CD-ROM Mount Points
Joe Tennies
- [SDL] Blitting
Nikolaos Theologou
- [SDL] Blitting
Nikolaos Theologou
- [SDL] Blitting
Nikolaos Theologou
- [SDL] Blitting
Nikolaos Theologou
- [SDL] Need help compiling SDL game on win32 platform
Nikolaos Theologou
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Chris Thielen
- [SDL] SDL_image & cygwin
Chris Thielen
- [SDL] sdl on cygwin build issues
Chris Thielen
- [SDL] Scaling routines
Chris Thielen
- [SDL] SDL X11 blit/update performance tweaking?
Sam Thursfield
- [SDL] free( ptr ) causes SDL Parachute Deployed?
TomR
- [SDL] Re: no 'own project' advertising for me...
TomR
- [SDL] Re: Compiling SDL Game under Windows with MinGW
TomR
- [SDL] VR Goggles
TomR
- [SDL] SDL_Flip()
TomR
- [SDL] Fullscreen Problems with Windows98SE + OpenGL
Wayne Uroda
- [SDL] Any progress with audio recorder?
Ronen Vainish
- [SDL] SDL_Net & Net2 -> UDP communication
Dinand Vanvelzen
- [SDL] Re: Dumping a SDL_Surface to a file?
Tom W
- [SDL] SDL Surface as a child window Win32
Tom W
- [SDL] Re: Scroll Engine
Tom W
- [SDL] Scaling routines
Niels Wagenaar
- [SDL] MacOS X: mac input model
Darrell Walisser
- [SDL] dumb MacOS X bundle question...
Darrell Walisser
- [SDL] SDL_Surface & malloc
Max Watson
- [SDL] Anyone building SDL apps command-line style on Mac OS X ?
Mark Whittemore
- [SDL] Possible to use SDL in browser plugin context ?
Mark Whittemore
- [SDL] Fullscreen Refresh Rate
Wil-Wal
- [SDL] Newbie and input problem
Wil_Wal
- [SDL] Re: SDL Surface as a child window Win32
Tom Wilson
- [SDL] Rendering fonts in SDL using the GDI
Eric Wittmann
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Atrix Wolfe
- [SDL] free( ptr ) causes SDL Parachute Deployed?
Atrix Wolfe
- [SDL] FreeBSD and SDL oh my!
Atrix Wolfe
- [SDL] Re: FreeBSD and SDL oh my!
Atrix Wolfe
- [SDL] [ANN] Formido - a shooting game
Atrix Wolfe
- [SDL] Re: Compiling SDL Game under Windows with MinGW
Atrix Wolfe
- [SDL] Blitting
Atrix Wolfe
- [SDL] Blitting
Atrix Wolfe
- [SDL] Blitting
Atrix Wolfe
- [SDL] Which commercial games uses SDL..
Atrix Wolfe
- [SDL] Which commercial games uses SDL..
Atrix Wolfe
- [SDL] Support for a SDL "Community" page?
Atrix Wolfe
- [SDL] Support for a SDL "Community" page?
Atrix Wolfe
- [SDL] l33t programmers needed
Atrix Wolfe
- [SDL] VR Goggles
Atrix Wolfe
- [SDL] VR Goggles
Atrix Wolfe
- [SDL] VR Goggles
Atrix Wolfe
- [SDL] l33t programmers needed
Atrix Wolfe
- [SDL] Fullscreen Problems with Windows98SE + OpenGL
Atrix Wolfe
- [SDL] Installing SDL development libraries on Linux
Atrix Wolfe
- [SDL] Need help compiling SDL game on win32 platform
Atrix Wolfe
- [SDL] Need help compiling SDL game on win32 platform
Game Zone
- [SDL] Stencil Buffer under Linux?
Enrico Zschemisch
- [SDL] Stencil Buffer under Linux?
Enrico Zschemisch
- [SDL] Reading Keyboard Upon SDL App Launch
Andrew1300 at aol.com
- [SDL] PS2 joypads
Andrew1300 at aol.com
- [SDL] Under Windows textoutput to stdout.txt instead of commandline :-(
dazza
- [SDL] no 'own project' advertising for me...
delphiro
- [SDL] [SDL]SDL & wxWindows&SDL_WINDOWID on Windows
ho_s at gmx.net
- [SDL] free( ptr ) causes SDL Parachute Deployed?
j_post
- [SDL] l33t programmers needed
j_post
- [SDL] Compilation Problems...
jmpugh
- [SDL] installing SDL on mandrake 9.0
kartik
- [SDL] Compilling Errors
kartik
- [SDL] Compilling Errors
kartik
- [SDL] installing SDL on mandrake 9.0
kartik
- [SDL] semaphores
luigi
- [SDL] segmentation fault
luigi
- [SDL] Programming joysticks
obr at nri.cz
- [SDL] progressive loading
obr at nri.cz
- [SDL] Programming joysticks
obr at nri.cz
- [SDL] progressive loading
obr at nri.cz
- [SDL] PCX Header
patrick
- [SDL] Problem with BFont lib
patrick
- [SDL] Only draw portions of BMPs...?
patrick
- [SDL] Errors with sdl_ttf!
patrick
- [SDL] DJGPP and SDL
sdl
- [SDL] SDL_WM_SetCaption...
fredm at spamcop.net
- [SDL] Fw: Please Help :: Simple OpenGL & SDL Texture query
steve
- [SDL] SDL_Surface & malloc
steve
- [SDL] Re: glSDL status
tigital
- [SDL] Interaction of MouseMotionEvent and ActiveEvent
rsteinke at w-link.net
- [SDL] SDL X11 blit/update performance tweaking?
rsteinke at w-link.net
- [SDL] Installing SDL development libraries on Linux
rsteinke at w-link.net
- [SDL] xinerama/twinview + SDL/GL + fullscreen = offscreen
zakk
- [SDL] l33t programmers needed
delphiro at zonnet.nl
- [SDL] SDL and CygWin - compile problems
delphiro at zonnet.nl
Last message date:
Fri Feb 28 17:48:00 PST 2003
Archived on: Wed Sep 19 10:25:06 PDT 2012
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