[SDL] Bug in blitting?
pavel.kanzelsberger at umb.sk
Thu Feb 13 22:35:01 PST 2003
I'm really sorry, I've found it's my fault. Some other code was
rewriting my surface handle in memory :(
Thanks, Pavel Kanzelsberger
From: Sam Lantinga [mailto:slouken at devolution.com]
Sent: Wednesday, February 12, 2003 5:23 AM
To: sdl at libsdl.org
Subject: Re: [SDL] Bug in blitting?
> Hi all,
> I'm having trouble using SDL_BlitSurface...
> Let's explain:
> I have primary surface, for example 800x600x16 bit opened using
> SDL_SetVideoMode(), and then another surface for example
> 200x200x16bit. I will my second surface with data for example but when
> I blit it to coords 100,100 into primary surface it appears at coords
> 0,0 ... I have correctly set srcrect and dstrect and this happens with
> both SW_SURFACE and with HW_SURFACE...
> What's wrong? I hope I can blit from different sized surfaces...
It would help if you showed us your code.
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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