[SDL] A quick question that have been on my mind for a while
Sam Lantinga
slouken at devolution.com
Wed Aug 20 13:48:10 PDT 2003
> mGameSurface = SDL_CreateRGBSurface(video_surface->flags,
> video_surface->w,
> video_surface->h,
> video_surface->format->BitsPerPixel,
> video_surface->format->Rmask,
> video_surface->format->Gmask,
> video_surface->format->Bmask,
> video_surface->format->Amask);
> So, thats my question ;)
Yep, that's the right way to do it.
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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