[SDL] Does there exist a guide for building SDL apps on Mac OSX?
nick at savs.net
Fri Aug 8 08:24:00 PDT 2003
I'm a (Debian) GNU/Linux programmer, and I've been asked by a friend to build a Mac version of a SDL game I'm working on. I've done this for windows, following instructions such as
But this wasn't an awful lot of trouble, since I have some familiarity with windows and mingw32 and msys have nice automatic installers. I have no familiarity with OSX (I can only afford so many computers :) and I don't think my friend has internet access, so I'd have to downlaod any required OSX software, burn it to a CD and hope nothing unresolvable goes wrong while I'm over their place.
Is there an existing set of instructions I'd be able to follow, or is my situation hopeless?
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