[SDL] some faster alpha blitting code.
dm2 at mi.madritel.es
Mon Apr 21 07:53:01 PDT 2003
I was holidays and today I try to port to Visual C but I have a problem
macros and inline asm:
in the function BlitRGBtoRGBPixelAlpha is the next while:
Uint32 s = *srcp;
Uint32 alpha = s >> 24;
} , width);
srcp += srcskip;
dstp += dstskip;
Well, If I put, for example, any asm instrucction in DUFFS_LOOP4, the
C give me a lot of errors, maybe I could delete macro and to code all but..
any idea about this?
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