[SDL] Good books on OpenGL?
taxtropel_news at yahoo.com
Thu Apr 17 11:23:01 PDT 2003
NeHe's OpenGL Tutorials are also really keen
they may be found here
on his site he lists OpenGL Game Progamming by staff
at GameDev.net, however I've read both this book and
Linux Game Progamming, and I have found both to be
rather vapid theory books with little usefull code
The RedBook was better.
another great book (although it has nothing to do w/
OpenGL) is "Math for Game Programmers" I think that's
the exact title at anyrate. I've read several chapters
and have really liked it so far (although I cannot
afford it and can only read it when I visit my local
B&N) It has really helped my understanding of how to
do some things (like collision detection and stuff) in
--- Adilson Oliveira <adilson at linuxembarcado.com.br>
> Hi folks.
> Do you know any good books on OpenGL you can
> TIA and s
> SDL mailing list
> SDL at libsdl.org
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo
More information about the SDL