[SDL] Re: SDL_VIDEORESIZE, OpenGL, Win32
stanmuffin at hotmail.com
Sun Apr 13 18:27:01 PDT 2003
> Please set a real name in your From field; I like talking to people, not
Whoops, looks like Mozilla stuck the group name there by default. :)
(I'm using the mailing list through news.gmane.org)
> That'd change the SDL API in a way that would break backwards compatibility,
> which I don't think Sam is going to even consider.
Why would that break backward compatiblity? Apps can continue calling
SDL_SetVideoMode() and possibly losing their OpenGL state. It would
just provide a shortcut for apps that want resizable SDL_OPENGL windows
and don't want to worry about possibly losing their state.
I concede that I don't know whether it's possible to implement on all
platforms, though, so your solution does seem more robust.
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