[SDL] SDLK_RETURN events

Sam Lantinga slouken at devolution.com
Mon Sep 23 19:01:00 PDT 2002


> Ok, I have reports of an issue that sound exactly like this happening
> in the Hyperspace Delivery Boy - sometimes the return key seems to be
> stuck at "pressed" when the game starts. I have yet to reproduce this
> myself.

> Could this be the same issue (I have a hard time believing it's a
> problem in the game). I get the key states by calling
> SDL_GetKeyState() rather than looking at events however. 

Yes, it should be fixed in the latest CVS.
I'll release SDL 1.2.5 as soon as I get some time.

See ya,
	-Sam Lantinga, Software Engineer, Blizzard Entertainment




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