[SDL] performance question

Sam Lantinga slouken at devolution.com
Sat Sep 14 09:09:01 PDT 2002

> Sam Lantinga wrote:
> > Remind me to use 32 bpp behind the scenes when asked for 24 bpp in SDL 2.0 :)

> There are older cards out there that really do use 24-bit pixels, in 
> order to save memory.  I don't know if there are any newer cards that 
> still do this.  Last time I paid attention to this kind of detail was in 
> the days when 1 MB of video memory was a lot, and people did all kinds 
> of trickery to conserve it.

> I suppose you could have an SDL mode for "no really, I'm not kidding, 
> give me 24bpp surfaces".

Yeah, I was mostly kidding. :)

See ya,
	-Sam Lantinga, Software Engineer, Blizzard Entertainment

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