[SDL] Fast Reliable Event Processing

Bob Pendleton bob at pendleton.com
Tue Sep 10 07:05:01 PDT 2002


Last June I posted a long message about using threads and, mutexes, and 
condition variables to speed up event processing in SDL. A much expanded 
version of that message along with the library that resulted from 
solving the problem is now online at:

	http://gameprogrammer.com/game.html

	Bob Pendleton


-- 
+------------------------------------+
+ Bob Pendleton, consultant for hire +
+ Resume: http://www.jump.net/~bobp  +
+ Email:  bob at pendleton.com          +
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