[SDL] Strange problem with mouse pointer detection

Jakob Kosowski jakob at obilot.de
Fri Sep 6 13:20:01 PDT 2002

Am Freitag, 6. September 2002 22:34 schrieb Neil Bradley:
> > If your application is fullscreen, you might try disabling DirectX and
> > see if it's a problem with the DirectInput drivers (which it seems fewer
> > and fewer games are using these days)
> Really? What controller standards are being used these days? Oh... or was
> that a shameless plug for SDL? ;-)

I guess, the GDI.


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