[SDL] Color Key problem w/ 32 bpp

David Hedbor david at hedbor.org
Thu Sep 19 12:45:01 PDT 2002

Charles Wardlaw <kattkieru at yahoo.com> escribió:

> >    PS: We use python+SDL and pygame. So solutions using them are
> > preferable :)
> Well, the only real way to do this is manually by calculating how many
> characters can fit into a rectangle.  I'll tell you now: skip the TTF
> font stuff and use monospace bitmap fonts.  Non-monospace fonts require
> a bit more calculation.
> Basically, you step through the string character by character and print
> away, then add the width of the font to your current X coordinate.  If
> you're out of bounds, drop back to the beginning of the line and then
> drop down by adding to the y coordinate.  It's a pretty simple thing to
> do with a monospace font.  A variable-width font requires you to check
> the sizes of individual characters.

GetTextExtentPoint32 is a Windows API call.  It gives the exact width and
height of a string in points for an arbitrary string, font face and size.

Doesn't SDL_TTF have a similar function?


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