[SDL] Compiling SDL
schiggl at web.de
Thu Sep 19 09:59:01 PDT 2002
> PS: We use python+SDL and pygame. So solutions using them are
> preferable :)
Well, the only real way to do this is manually by calculating how many
characters can fit into a rectangle. I'll tell you now: skip the TTF
font stuff and use monospace bitmap fonts. Non-monospace fonts require
a bit more calculation.
Basically, you step through the string character by character and print
away, then add the width of the font to your current X coordinate. If
you're out of bounds, drop back to the beginning of the line and then
drop down by adding to the y coordinate. It's a pretty simple thing to
do with a monospace font. A variable-width font requires you to check
the sizes of individual characters.
Does this help?
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