[SDL] I Need a Game Interpreter

Tony Leotta tonyl at madscifi.com
Sun Sep 1 18:35:01 PDT 2002

Hi Thanks...

I started looking at Ruby and Python...and I know TCL/TK could work...

What I want to do is to expose the core data of the Game Engine to

The core game engine will written in C++, the interpreted code need to 
SET/GET variables.

The Interpreter needs to be VERY fast and thread safe...also NO MEMORY


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