[SDL] overlay and harware
Sam Lantinga
slouken at devolution.com
Tue Sep 17 09:05:01 PDT 2002
> Hi,
> I wonder if the SDL_Overlay created by SDL_CreateYUVOverlay can actually be
> hardware accelerated ?
> With hardware-accelerated, i am talking about YUV2RGB capabilities that the
> video card may have. I wonder if the SDL dx5 driver does use it when it's
> available.
> According to some benchmark i did, it seems the dx5 driver of SDL doesn't
> use it while using DirectX (8.1 SDK) natively seems about twice faster.
> So does SDL use it or not?.Can SDL use some MMX routines for such a task?
Check the hardware accelerated flag in the returned overlay.
SDL does use hardware accelerated YUV -> RGB conversion, if available.
However, it uses the DirectX 5-7 API, and DirectX 8 may have a faster
path through the driver. SDL also has MMX routines which it uses if
hardware acceleration isn't available.
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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