[SDL] I Need a Game Interpreter
ondra.balaz at centrum.cz
Sun Sep 1 18:24:00 PDT 2002
first ... my english is not good
check PHP ... in experimental developement exists a SDL port - PHP-SDL
extension - i found it on www.sourceforge.net. All 1.2.4 functions are
PHP is server side scripting language (scripts are executed on server side,
and server sends result to user - logicaly game window linked to link on
your pages is opened on server ... users need to download your games) for
developement with PHP-SDL you must provide runtime (php.exe php.ini and
extension) to user, but PHP-SDL is for inet - with PHP network functions is
multiplayer game developement really easy (XML, socks, mysql ... )
i use PHP-SDL to develop really portable open source software (now
if you want develop onpage games (no download needed)
is not PHP-SDL best, i mean, JAVA APPLET games ... (borland J builder,
other compilers) or Flash is good way
----- Original Message -----
From: "Tony Leotta" <tonyl at madscifi.com>
To: <sdl at libsdl.org>
Sent: Monday, September 02, 2002 2:56 AM
Subject: [SDL] I Need a Game Interpreter
> Hi Gang,
> I want to build a bunch (like 3-4) games for a web-site I am creating...
> I thought of using SDL...and creating some simple games that could be
> cross platform....
> Anyway...what I want to do is code most of the game logic using and
> interpreter that way I can create more than one game using the same
> Does anyone have any recommendations?
> What you give me the best bang for the buck?
> I like Vb Script...but that is Microsoft....what other language is as
> nice as VB Script...but will run on different platforms...?
> Also I need something that will export/import variables (marshal)
> between the interpreter and C++.
> VB Script has a nice way to declare Classes...
> I wonder if PHP would work?
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