[SDL] changing Program Icons in a SDL - Application

Jan Kopia jk.data at gmx.net
Thu Oct 17 04:31:00 PDT 2002


Hello,

To Get the title of the Window you use:

SDL_WM_GetCaption

To Set the title of the Window you use:

SDL_WM_SetCaption

//Getting
char *title;
char *icontitle;
SDL_WM_GetCaption(title, icontitel);
std::cout << "The title is:" << title << std::endl;
std::cout << "The icon title is:" << icontitle << std::endl;

To set window title you can to it this way:

//Setting
const char *window_title = ?windowtitle?;
const char *icon_title = ?icontitle?;
SDL_WM_SetCaption(window_title, icon_title);

To set an Icon you have to use SDL_WM_SetIcon;
SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);

SDL_LoadBMP loads a bitmap and puts as surface into the icon-field.


Jan Kopia



---------------------

Software-Developer



----- Original Message -----
From: <ultrakrazz at gmx.net>
To: <sdl at libsdl.org>
Sent: Thursday, October 17, 2002 12:51 PM
Subject: [SDL] changing Program Icons in a SDL - Application


> Hi there!
>
> I wonder, if it's possible to change the program icon of a
SDL-Application?
> Any ideas?
>
> Thanks in advance!
>
> Greets,
>   Philippe
>
> --
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