[SDL] SDL SDL_Sound SMPEG ... Skipping during playback
Sam Lantinga
slouken at devolution.com
Fri Oct 4 20:58:00 PDT 2002
> I'm only using the SDL sound routines, in a simple Win32 app.
> In the player callback, I fill the stream with decoded data
> which I have stored in a buffer. It seems like during each
> itirance of the callback, there's a little skip... a tick.
Can you post a link to the source and data you're using in your
program? I'll be happy to take a look...
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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