[SDL] SDL SDL_Sound SMPEG ... Skipping during playback

Sam Lantinga slouken at devolution.com
Fri Oct 4 20:58:00 PDT 2002


> I'm only using the SDL sound routines, in a simple Win32 app.
> In the player callback, I fill the stream with decoded data
> which I have stored in a buffer. It seems like during each
> itirance of the callback, there's a little skip... a tick.

Can you post a link to the source and data you're using in your
program?  I'll be happy to take a look...

See ya,
	-Sam Lantinga, Software Engineer, Blizzard Entertainment




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