[despammed] Re: [SDL] debug problem
tatsujin at despammed.com
tatsujin at despammed.com
Fri Oct 4 10:21:00 PDT 2002
Yes I saw that NOPARACHUTE thingie recently but I'm currently using that and it doesn't work either way.
The error I get when stepping with gdb is this:
Program received signal SIG32, Real-time event 32.
0x403f7479 in sigsuspend () from /lib/i686/libc.so.6
SIG32 seems to be related to pthreads, but my program doesn't use any threads.
However I did find some stuff about that here:
http://www.geocrawler.com/archives/3/128/1999/7/0/2486602
I tried setting "handle SIG32 nostop" before running and now it works like a charm! Well atleast it doesn't crash there anymore :-)
/Andre
Krata wrote:
>>Hi all
>>
>> The thing is this, I'm devloping an OpenGL application under Linux
>>(with SDL of course), which works just fine. The poroblem is that when I
>>try to debug my application (with gdb) it always crashes on the
>>SDL_Init() call. Has anyone else had this happening?
>>
>
> Maybe you should enable SDL_INIT_NOPARACHUTE (i am not sure if this names
> fits but it is something like this) if it doesn't help it at least help's
> you to have core and i am sure that you will not expierience same problem
> using gdb on core. (if you have some odd distribution take care of
> ulimit -c if it is too small you will not have core)
> K.
>
>
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