[SDL] packaging graphics

DrEvil drevil at warpcore.org
Sun Nov 3 19:44:01 PST 2002


On Sat, 2002-11-02 at 17:41, Jason Stechschulte wrote:
> I've recently begun working on a game, and I'm using SDL to handle
> graphics.  I've learned alot so far by reading tutorials on the net, but
> there is one thing I haven't really found information about.  

You need physfs:

http://www.icculus.org/physfs/






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