[SDL] Re: Quartz SDL bug...
dwaliss1 at purdue.edu
Tue Mar 5 06:27:01 PST 2002
On Mon, 4 Mar 2002, David Leimbach wrote:
> What is the difference between AGL and OpenGL frameworks on OS X?
> On Monday, March 4, 2002, at 09:37 PM, Darrell Walisser wrote:
AGL (Apple GL) seems to be for Carbon applications. NSOpenGL is for
Cocoa, CGL (Core GL) is for whatever. We are using both NSOpenGL and CGL
in SDL at the moment. We might have to borrow some things from AGL to
complete the implementation (see QZ_GL_GetAttribute()).
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