June 2002 Archives by author
Starting: Sat Jun 1 01:37:01 PDT 2002
Ending: Sun Jun 30 23:20:01 PDT 2002
Messages: 922
- [SDL] Question regarding SDL implementation...
Hermann Scharitzer (O-Hare)
- [SDL] Question regarding SDL implementation...
Hermann Scharitzer (O-Hare)
- [SDL] Bad flickering when using hardware
patrick at 2dgame-tutorial.com
- [SDL] Bad flickering when using hardware
patrick at 2dgame-tutorial.com
- [SDL] 2D drawing primitives
barrett at 9hells.org
- [SDL] about font
=?gb2312?B?SmluLmJpbiBb2WXoql0=?=
- [SDL] about osd
=?gb2312?B?SmluLmJpbiBb2WXoql0=?=
- [SDL] new to alpha
=?gb2312?B?SmluLmJpbiBb2WXoql0=?=
- [SDL] catching messages under windows
Anders A
- [SDL] any problem using sdl in WIndows XP?
Anders A
- [SDL] about font
Anders A
- [SDL] mask for SDL_WM_SetIcon
Anders A
- [SDL] bug in sdl
Anders A
- [SDL] New programer
Robert Altschaffel
- [SDL] New programer
Robert Altschaffel
- [SDL] sdl 1.2.4 on *bsd
Robert Altschaffel
- [SDL] sdl 1.2.4 on *bsd
Robert Altschaffel
- [SDL] sdl 1.2.4 on *bsd
Robert Altschaffel
- [SDL] sdl 1.2.4 on *bsd
Robert Altschaffel
- [SDL] sdl on NetBSD
Robert Altschaffel
- [SDL] pthread works
Robert Altschaffel
- [SDL] another problem with joystick handling under bsd *sigh* ( + fix )
Robert Altschaffel
- [SDL] Fw: another problem with joystick handling under bsd *sigh* ( + fix )
Robert Altschaffel
- [SDL] Fw: another problem with joystick handling under bsd *sigh* ( + fix )
Robert Altschaffel
- [SDL] About zziplib libary
Carlos Alzuria
- [SDL] .a and .la in windows
Marius Andra
- [SDL] SDL_mixer on windows
Marius Andra
- [SDL] SDL_mixer on windows
Marius Andra
- [SDL] ANNC: Cone3D SDL Tutoral nr. 6
Marius Andra
- [SDL] Screenshots
Marius Andra
- [SDL] Screenshots
Marius Andra
- [SDL] about font
Marius Andra
- [SDL] Order of Surface "Filling" and transparant color setting.
Jonathan Atkins
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Jonathan Atkins
- [SDL] A problem with SDL_LoadBMP
Jonathan Atkins
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Jonathan Atkins
- [SDL] SDL_image, SDL_RWops
Jonathan Atkins
- [SDL] SDL_BlitSurface manpage
Jonathan Atkins
- [SDL] about font
Jonathan Atkins
- [SDL] Hello, I'm new here
Jonathan Atkins
- [SDL] alpha manipulation or RGB only blit
Jonathan Atkins
- [SDL] alpha manipulation or RGB only blit
Jonathan Atkins
- [SDL] Problem wh SDLNet_TCP_Send (SDL_net)...
Jonathan Atkins
- [SDL] Re: mcop error causing sound latency
Jonathan Atkins
- [SDL] Re: New "Tux Paint" available
Steve Baker
- [SDL] Setting SDL_mixer
Federico Berardi
- [SDL] SDL_GetKeyState
Thomas Stian Bergheim
- [SDL] About zziplib libary
Berry, David
- [SDL] Desperate question-
Philip D. Bober
- [SDL] Problem compiling programs with SDL+OpenGL on win32
Philip D. Bober
- [SDL] 2D drawing primitives
Philip D. Bober
- [SDL] Video with SDL/OpenGL
Gib Bogle
- [SDL] Re: SDL digest, Vol 1 #431 - 46 msgs
Gib Bogle
- [SDL] examples to run on FerrBSD
Justin L. Boss
- [SDL] Fade question
Jason Brunson
- [SDL] -TRIVIAL- bug in the mailing list...
CRV§ADER/KY
- [SDL] win32 console app
CRV§ADER/KY
- [SDL] amount of video memory
CRV§ADER/KY
- [SDL] Order of Surface "Filling" and transparant color setting.
CRV§ADER/KY
- [SDL] A problem with SDL_LoadBMP
CRV§ADER/KY
- [SDL] amount of video memory
CRV§ADER/KY
- [SDL] WheelMouse Wheel (up&down) Input Events
CRV§ADER/KY
- [SDL] (no subject)
CRV§ADER/KY
- [SDL] (no subject)
CRV§ADER/KY
- [SDL] amount of video memory
CRV§ADER/KY
- [SDL] (no subject)
CRV§ADER/KY
- [SDL] amount of video memory
CRV§ADER/KY
- [SDL] Portability versus the "Gee Whiz" factor
CRV§ADER/KY
- [SDL] Portability versus the "Gee Whiz" factor
crusaderky at inwind.it
- [SDL] Portability versus the "Gee Whiz" factor
CRV§ADER/KY
- [SDL] Portability versus the "Gee Whiz" factor
CRV§ADER/KY
- [SDL] Restoring lost surfaces...
CRV§ADER/KY
- [SDL] load image to HWSURFACE
CRV§ADER/KY
- Reaction time, was Re: [SDL] Portability versus the "Gee Whiz" factor
CRV§ADER/KY
- [SDL] load image to HWSURFACE
CRV§ADER/KY
- [SDL] Free Compiler for Windows(98)?
CRV§ADER/KY
- [SDL] SDL Alpha patch
CRV§ADER/KY
- [SDL] saturated VRAM vs system RAM
CRV§ADER/KY
- [SDL] How well does SDL with OpenGL run on windows
CRV§ADER/KY
- [SDL] SDL_Image on mingw32
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] Bad flickering when using hardware
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] Bad flickering when using hardware
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] How to play a DivX movie in SDL/OpenGL?
CRV§ADER/KY
- [SDL] Bad flickering when using hardware
CRV§ADER/KY
- [SDL] Bad flickering when using hardware
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] Open GL, Linux, Windows
CRV§ADER/KY
- [SDL] smoothscroll deformed
CRV§ADER/KY
- [SDL] smoothscroll deformed
CRV§ADER/KY
- [SDL] smoothscroll deformed
CRV§ADER/KY
- [SDL] about this list...
CRV§ADER/KY
- [SDL] about this list...
CRV§ADER/KY
- [SDL] smoothscroll deformed
CRV§ADER/KY
- [SDL] hardcoring glSDL into SDL
CRV§ADER/KY
- [SDL] hardcoring glSDL into SDL
CRV§ADER/KY
- [SDL] win32 console app
Joseph Carter
- [SDL] WheelMouse Wheel (up&down) Input Events
Joseph Carter
- [SDL] Portability versus the "Gee Whiz" factor
Joseph Carter
- [SDL] Portability versus the "Gee Whiz" factor
Joseph Carter
- [SDL] Portability versus the "Gee Whiz" factor
Joseph Carter
- [SDL] openglblit
Joseph Carter
- [SDL] Portability versus the "Gee Whiz" factor
Joseph Carter
- [SDL] Portability versus the "Gee Whiz" factor
Joseph Carter
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Joseph Carter
- [SDL] Problem with ms-windows + opengl...
Joseph Carter
- [SDL] Free Compiler for Windows(98)?
Joseph Carter
- [SDL] Cursor problem in HW fullscreen and hardware blitting
Joseph Carter
- [SDL] How well does SDL with OpenGL run on windows
Joseph Carter
- [SDL] No opengl resize?
Joseph Carter
- [SDL] How well does SDL with OpenGL run on windows
Joseph Carter
- [SDL] No opengl resize?
Joseph Carter
- [SDL] Open GL, Linux, Windows
Joseph Carter
- [SDL] [BUG] sound initialization error
Joseph Carter
- [SDL] Open GL, Linux, Windows
Joseph Carter
- [SDL] Open GL, Linux, Windows
Joseph Carter
- [SDL] Tux Paint
Joseph Carter
- [SDL] Tux Paint
Joseph Carter
- [SDL] Open GL, Linux, Windows
Joseph Carter
- [SDL] New "Tux Paint" available
Joseph Carter
- [SDL] examples to run on FerrBSD
Joseph Carter
- [SDL] SDL_opengl.h including windows.h
Joseph Carter
- [SDL] SDL <-> DirectFB
Joseph Carter
- [SDL] How to disable screen blanking/saver?
Joseph Carter
- [SDL] Screenshots
Joseph Carter
- [SDL] Screenshots
Joseph Carter
- [SDL] Screenshots
Joseph Carter
- [SDL] Drawing over OpenGL
Joseph Carter
- [SDL] SDL LGPL violations
Joseph Carter
- [SDL] question about SDL
Joseph Carter
- [SDL] (Resolution) SDL LGPL violations
Joseph Carter
- [SDL] SDL LGPL violations
Joseph Carter
- [SDL] SDL + OpenGL problem
Joseph Carter
- [SDL] SDL LGPL violations
Joseph Carter
- [SDL] How to disable screen blanking/saver?
Joseph Carter
- [SDL] alpha manipulation or RGB only blit
Joel Chen
- [SDL] SDL LGPL violations
Joel Chen
- [SDL] alpha manipulation or RGB only blit
Joel Chen
- [SDL] alpha manipulation or RGB only blit
Joel Chen
- [SDL] A problem with SDL_LoadBMP
Chris
- [SDL] quick check
Chris
- [SDL] win32 fullscreen bugs?
Chris
- [SDL] BrickOut being ported to SDL
Chris
- [SDL] a small patch for src/joystick/linux/SDL_sysjoystick.c
Jacob L E Blain Christen
- [SDL] a small patch for src/joystick/linux/SDL_sysjoystick.c
Jacob L E Blain Christen
- [SDL] a small patch for src/joystick/linux/SDL_sysjoystick.c
Jacob L E Blain Christen
- [SDL] build of cvs tree is broken
Jacob L E Blain Christen
- [SDL] broken build was missing comma
Jacob L E Blain Christen
- [SDL] mcop error causing sound latency
Bob Cober
- [SDL] SDL V2 multiple windows
Chris Bruner Compulife
- [SDL] SDL_image, SDL_RWops
Thiago Silva Conceição
- [SDL] SDL + OpenGL problem
Thiago Silva Conceição
- [SDL] codewarrior maincrt.obj error
John Corliss
- [SDL] iPaq wCE support for SDL?
Corona688
- [SDL] WinCE support for different processors, nearly
Corona688
- [SDL] WinCE support for different processors, nearly
Corona688
- [SDL] WinCE support for different processors, nearly
Corona688
- [SDL] WinCE support for different processors, nearly
Corona688
- [SDL] Re: New "Tux Paint" available
Danni Coy
- [SDL] Re: New "Tux Paint" available
Danni Coy
- [SDL] Re: New "Tux Paint" available
Danni Coy
- [SDL] cityscape
Pete Davis
- [SDL] cityscape
Pete Davis
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Yannis Deliyannis
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Yannis Deliyannis
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Yannis Deliyannis
- [SDL] Portability versus the "Gee Whiz" factor
Rainer Deyke
- [SDL] How well does SDL with OpenGL run on windows
Dimitri
- [SDL] any problem using sdl in WIndows XP?
DrEvil
- [SDL] Problem with SDL on StrongARM/Linux PDA -- can't set video mode
Steve Drach
- [SDL] question on FB_SetVideoMode (file SDL_fbvideo.c)
Steve Drach
- [SDL] FB_AddMode issue
Steve Drach
- [SDL] build of cvs tree is broken
Steve Drach
- [SDL] broken build was missing comma
Steve Drach
- [SDL] How do I deal with a strange framebuffer?
Steve Drach
- [SDL] Portability versus the "Gee Whiz" factor
Ulf Ekström
- [SDL] No opengl resize?
Ulf Ekström
- [SDL] Free Compiler for Windows(98)?
Enrique
- [SDL] ClanLib
Enzo
- [SDL] Portability versus the "Gee Whiz" factor
EvilTypeGuy
- [SDL] SDL_PushEvent incorrect return
EvilTypeGuy
- [SDL] (no subject)
EvilTypeGuy
- [SDL] SDL and Direct3D question
EvilTypeGuy
- [SDL] Question regarding SDL implementation...
EvilTypeGuy
- [SDL] Open GL, Linux, Windows
EvilTypeGuy
- [SDL] Portability versus the "Gee Whiz" factor
Jason Farmer
- [SDL] Portability versus the "Gee Whiz" factor
Jason Farmer
- [SDL] Direct3D under SDL - is it -possible-?
Jason Farmer
- [SDL] fastest way to clear the screen
Jason Farmer
- [SDL] about font
Jason Farmer
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Andrew Ford
- [SDL] mixer callback functions and C++
Andrew Ford
- [SDL] sdl 1.2.4 on *bsd
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] SDL LGPL violations
Andrew Ford
- [SDL] signals and slots?
Andrew Ford
- [SDL] SDL 2.x more that one window possible?
Joerg Frochte
- [SDL] Desperate question-
Fabio Giovagnini
- [SDL] SDL_mixer
Marc Le Glanaer
- [SDL] SDL_mixer and Kdevelopp
Marc Le Glanaer
- [SDL] SDL + OpenGL on PS2 Linux
Dave Goehrig
- [SDL] SDL LGPL violations
Dave Goehrig
- [SDL] Virtual Kendrick
Ryan C. Gordon
- [SDL] quick check
Ryan C. Gordon
- [SDL] Re: [sdlsound] MP3 streaming, RWops and decoding (fwd)
Ryan C. Gordon
- [SDL] SDL_mixer
Ryan C. Gordon
- [SDL] SDL and Direct3D question
Ryan C. Gordon
- [SDL] Desperate question-
Ryan C. Gordon
- [SDL] Mix_SetPostMix behavior
Ryan C. Gordon
- [SDL] mixer callback functions and C++
Ryan C. Gordon
- [SDL] mixer callback functions and C++
Ryan C. Gordon
- [SDL] Sound problem wh SDL...
Ryan C. Gordon
- [SDL] Sound problem wh SDL...
Ryan C. Gordon
- [SDL] Bug in SDL_mixer-1.2.4
Ryan C. Gordon
- [SDL] Incoherent mutex behavior in Windows/Linux
Ryan C. Gordon
- [SDL] can't compile with SDL_image
Ryan C. Gordon
- [SDL] Tux Paint
Ryan C. Gordon
- [SDL] sdl-smpeg lead
Ryan C. Gordon
- [SDL] Bug: Can't disable DirectX
Ryan C. Gordon
- [SDL] Re: New "Tux Paint" available
Ryan C. Gordon
- [SDL] SDL_WINDOWID hack on win32
Ryan C. Gordon
- [SDL] playing audio fx
Ryan C. Gordon
- [SDL] playing audio fx
Ryan C. Gordon
- [SDL] hardcoring glSDL into SDL
Ryan C. Gordon
- [SDL] Video with SDL/OpenGL
Ryan C. Gordon
- [SDL] SDL LGPL violations
Ryan C. Gordon
- [SDL] In Win32, can't return to the original resolution after a SDL_Quit()
Robert Goulet
- [SDL] Announcing Crimson Fields 0.2.4
Jens Granseuer
- [SDL] Announcing Crimson Fields 0.2.5
Jens Granseuer
- [SDL] SDL and Direct3D question
Gabriele Greco
- [SDL] request
Gabriele Greco
- [SDL] request
Gabriele Greco
- [SDL] request
Gabriele Greco
- [SDL] Problem with framerate, and bitmap blitting
Gabriele Greco
- [SDL] SDL_WINDOWID hack on win32
Gabriele Greco
- [SDL] Screenshots
Danny Angelo Carminati Grein
- [SDL] Screenshots
Danny Angelo Carminati Grein
- [SDL] OpenGL and SDL_Surface
Danny Angelo Carminati Grein
- [SDL] Portability versus the "Gee Whiz" factor
Neil Griffiths
- [SDL] Portability versus the "Gee Whiz" factor
Neil Griffiths
- [SDL] Help about SDL_image & SDL_ttf!????
Neil Griffiths
- [SDL] Incoherent mutex behavior in Windows/Linux
Pablo Diaz Gutierrez
- [SDL] Drawing over OpenGL
Karsten Hachmeister
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Nicolai Haehnle
- [SDL] can't create hardware surfaces (windows XP + geforce3 28.32 drivers + SDL 1.2.4)
Nicolai Haehnle
- [SDL] A problem with SDL_LoadBMP
Nicolai Haehnle
- [SDL] Portability versus the "Gee Whiz" factor
Nicolai Haehnle
- [SDL] Restoring lost surfaces...
Nicolai Haehnle
- [SDL] Re: New "Tux Paint" available
Nicolai Haehnle
- [SDL] NVidia driver, NTG ussualy
Nicolai Haehnle
- [SDL] SDL LGPL violations
Nicolai Haehnle
- [SDL] Fade question
John R. Hall
- [SDL] OpenGL multisampling
Thomas Harte
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
Thomas Harte
- [SDL] Re: Windows build of Tux Paint
John Hattan
- [SDL] CVS? I know the question is silly, but I'm just wondering what is CVS?
Eron Hennessey
- [SDL] MAC OSX event problem
Henry
- [SDL] MAC OSX event problem
Henry
- [SDL] MAC OSX event problem
Henry
- [SDL] Mac OS X event problem (was: MAC OSX event problem)
Henry
- [SDL] How well does SDL with OpenGL run on windows
Chris Herborth
- [SDL] SDL mingw build suggestion
Travis Howell
- [SDL] how to obtain the window handle of a window
Huib-Jan Imbens
- [SDL] WinCE bug
Huib-Jan Imbens
- [SDL] Bug: Can't disable DirectX
Huib-Jan Imbens
- [SDL] SDL_MOUSEMOTION event anomaly
Huib-Jan Imbens
- [SDL] Rotating sprites
IoDream
- [SDL] Portability versus the "Gee Whiz" factor
HaB JacKaL
- [SDL] WheelMouse Wheel (up&down) Input Events
James
- [SDL] How to disable screen blanking/saver?
James
- [SDL] Rotating sprites
James
- [SDL] Screenshots
James
- [SDL] Screenshots
James
- [SDL] playing audio fx
James
- [SDL] Fade question
James
- [SDL] playing audio fx
James
- [SDL] about this list...
James
- [SDL] Using SDL_PushEvent() to talk between threads.
Grzegorz Jaskiewicz
- [SDL] request
Grzegorz Jaskiewicz
- [SDL] re:request
Grzegorz Jaskiewicz
- [SDL] NVidia driver, NTG ussualy
Grzegorz Jaskiewicz
- [SDL] NVidia driver, NTG ussualy
Grzegorz Jaskiewicz
- [SDL] Incoherent mutex behavior in Windows/Linux
Jimmy
- [SDL] SDL LGPL violations
Jude
- [SDL] SDL LGPL violations
Jude
- [SDL] RE : RE: Problem with old/new SDL libraries!
Tonci Jukic
- [SDL] Some with OpenGL
Tonci Jukic
- [SDL] RE: :)RE : RE: Problem with old/new SDL libraries!Romi Kuntsman
Tonci Jukic
- [SDL] timing puzzler
Richard Keech
- [SDL] Video with SDL/OpenGL
Richard Keech
- [SDL] SDL mingw build suggestion
Ray Kelm
- [SDL] Tux Paint
Ray Kelm
- [SDL] No opengl resize?
Stephen Kennedy
- [SDL] No opengl resize?
Stephen Kennedy
- [SDL] SDL <-> DirectFB
Bilal Khan
- [SDL] (video over SDL over DirectFB) VERSUS (video over DirectFB)
Bilal Khan
- [SDL] SDL compilation under Borland Builder C++ 5.5
Time Killer
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Mark K. Kim
- [SDL] playing audio fx
Clemens Kirchgatterer
- [SDL] playing audio fx
Clemens Kirchgatterer
- [SDL] playing audio fx
Clemens Kirchgatterer
- [SDL] stable framerate
Clemens Kirchgatterer
- [SDL] Problem in SDL_net docs + proposal for new functions
Clemens Kirchgatterer
- [SDL] threads priority
Jeff Kish
- [SDL] [ANNC] dirty rectangle detection
Matej Knopp
- [SDL] Re: [directfb-users] SDL <-> DirectFB
Denis Oliver Kropp
- [SDL] Re: [directfb-users] Re: (video over SDL over DirectFB) VERSUS (video over DirectFB)
Denis Oliver Kropp
- [SDL] DirectFB updates?
Seemant Kulleen
- [SDL] WheelMouse Wheel (up&down) Input Events
Romi Kuntsman
- [SDL] WheelMouse Wheel (up&down) Input Events
Romi Kuntsman
- [SDL] WheelMouse Wheel (up&down) Input Events
Romi Kuntsman
- [SDL] WheelMouse Wheel (up&down) Input Events
Romi Kuntsman
- [SDL] A problem with SDL_LoadBMP
Romi Kuntsman
- [SDL] Portability versus the "Gee Whiz" factor
Romi Kuntsman
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Romi Kuntsman
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Romi Kuntsman
- [SDL] Portability versus the "Gee Whiz" factor
Romi Kuntsman
- [SDL] SDL and Direct3D question
Romi Kuntsman
- [SDL] Problem with ms-windows + opengl...
Romi Kuntsman
- [SDL] Problem with ms-windows + opengl...
Romi Kuntsman
- [SDL] How well does SDL with OpenGL run on windows
Romi Kuntsman
- [SDL] SDL_GetKeyState
Romi Kuntsman
- [SDL] cityscape
Romi Kuntsman
- [SDL] how to obtain the window handle of a window
Romi Kuntsman
- [SDL] broken build was missing comma
Romi Kuntsman
- [SDL] broken build was missing comma
Romi Kuntsman
- [SDL] How to play a DivX movie in SDL/OpenGL?
Romi Kuntsman
- [SDL] warpmouse freezes app
Romi Kuntsman
- [SDL] warpmouse freezes app
Romi Kuntsman
- [SDL] warpmouse freezes app
Romi Kuntsman
- [SDL] RE : RE: Problem with old/new SDL libraries!
Romi Kuntsman
- [SDL] How to play a DivX movie in SDL/OpenGL?
Romi Kuntsman
- [SDL] SDL_WINDOWID hack on win32
Romi Kuntsman
- [SDL] How to play a DivX movie in SDL/OpenGL?
Romi Kuntsman
- [SDL] any problem using sdl in WIndows XP?
Romi Kuntsman
- [SDL] about this list...
Romi Kuntsman
- [SDL] about this list...
Romi Kuntsman
- [SDL] about this list...
Romi Kuntsman
- [SDL] OO input management
Kylotan
- [SDL] Windows problems with SDL/COM
Kylotan
- [SDL] SDL + OpenGL on PS2 Linux
Sam Lantinga
- [SDL] (no subject)
Sam Lantinga
- [SDL] SDL_ttf vc++ compile problem
Sam Lantinga
- [SDL] (no subject)
Sam Lantinga
- [SDL] amount of video memory
Sam Lantinga
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Sam Lantinga
- [SDL] (no subject)
Sam Lantinga
- [SDL] SDL_PushEvent incorrect return
Sam Lantinga
- [SDL] SDL_PushEvent incorrect return
Sam Lantinga
- [SDL] Setting SDL_mixer
Sam Lantinga
- [SDL] SDL mingw build suggestion
Sam Lantinga
- [SDL] sdl 1.2.4 on *bsd
Sam Lantinga
- [SDL] sdl 1.2.4 on *bsd
Sam Lantinga
- [SDL] static link problem
Sam Lantinga
- [SDL] sdl 1.2.4 on *bsd
Sam Lantinga
- [SDL] DirectFB updates?
Sam Lantinga
- [SDL] hardware surface allocation
Sam Lantinga
- [SDL] a small patch for src/joystick/linux/SDL_sysjoystick.c
Sam Lantinga
- [SDL] Sound problem wh SDL...
Sam Lantinga
- [SDL] Incoherent mutex behavior in Windows/Linux
Sam Lantinga
- [SDL] Problem with old/new SDL libraries!
Sam Lantinga
- [SDL] how to obtain the window handle of a window
Sam Lantinga
- [SDL] SDL 1.2.4 and irix 6.5
Sam Lantinga
- [SDL] can't compile with SDL_image
Sam Lantinga
- [SDL] Incoherent mutex behavior in Windows/Linux
Sam Lantinga
- [SDL] Vertical retrace sync under Linux
Sam Lantinga
- [SDL] SDL_net demos and MingW
Sam Lantinga
- [SDL] can't compile with SDL_image
Sam Lantinga
- [SDL] How to disable screen blanking/saver?
Sam Lantinga
- [SDL] FB_AddMode issue
Sam Lantinga
- [SDL] Converting 16 bit bitmaps to 8 bit bitmaps.
Sam Lantinga
- [SDL] question on FB_SetVideoMode (file SDL_fbvideo.c)
Sam Lantinga
- [SDL] SDL_net demos and MingW
Sam Lantinga
- [SDL] SDL_Mixer or possibly SDL_Sound question...
Sam Lantinga
- [SDL] Open GL, Linux, Windows
Sam Lantinga
- [SDL] timing puzzler
Sam Lantinga
- [SDL] timing puzzler
Sam Lantinga
- [SDL] Incoherent mutex behavior in Windows/Linux
Sam Lantinga
- [SDL] SDL error message
Sam Lantinga
- [SDL] SDL-cvs and XFree86 extension problem
Sam Lantinga
- [SDL] SDL_MOUSEMOTION event anomaly
Sam Lantinga
- [SDL] NVidia driver, NTG ussualy
Sam Lantinga
- [SDL] playing audio fx
Sam Lantinga
- [SDL] DirecX version and mpge-2 player for windows XP or NT embedded
Sam Lantinga
- [SDL] hardcoring glSDL into SDL
Sam Lantinga
- [SDL] hardcoring glSDL into SDL
Sam Lantinga
- [SDL] any problem using sdl in WIndows XP?
Maruri Leire
- [SDL] DirecX version and mpge-2 player for windows XP or NT embedded
Maruri Leire
- [SDL] Are there any SDL GUI Libraries?
Tony Leotta
- [SDL] WheelMouse Wheel (up&down) Input Events
Dominique Louis
- [SDL] Restoring lost surfaces...
Dominique Louis
- [SDL] SDL_Mixer or possibly SDL_Sound question...
Dominique Louis
- [SDL] SDL_Mixer or possibly SDL_Sound question...
Dominique Louis
- [SDL] smpeg & GLMovie...
Dominique Louis
- [SDL] WGL_allocate_memory_NV equivalent under Linux
Dominique Louis
- [SDL] WGL_allocate_memory_NV equivalent under Linux
Dominique Louis
- [SDL] SDL-cvs and XFree86 extension problem
Patrice Mandin
- [SDL] SDL-cvs and XFree86 extension problem
Patrice Mandin
- [SDL] Portability versus the "Gee Whiz" factor
Mange
- [SDL] How well does SDL with OpenGL run on windows
Matthew Marcella
- [SDL] Dev-C++ with MinGW and MSYS
Alfredo Solano Martinez
- [SDL] SDL_opengl.h including windows.h
Bruno Martínez
- [SDL] win32 console app
Damien Mascre
- [SDL] win32 console app
Damien Mascré
- [SDL] signals and slots?
Matthias
- [SDL] Tux Paint
Patrick McFarland
- [SDL] How to play a DivX movie in SDL/OpenGL?
Patrick McFarland
- [SDL] Tux Paint
Patrick McFarland
- [SDL] How to play a DivX movie in SDL/OpenGL?
Patrick McFarland
- [SDL] How to play a DivX movie in SDL/OpenGL?
Patrick McFarland
- [SDL] Open GL, Linux, Windows
Patrick McFarland
- [SDL] How to play a DivX movie in SDL/OpenGL?
Patrick McFarland
- [SDL] How to play a DivX movie in SDL/OpenGL?
Patrick McFarland
- [SDL] MIDI-Input in SDL?
Patrick McFarland
- [SDL] SDL LGPL violations
Patrick McFarland
- [SDL] SDL LGPL violations
Patrick McFarland
- [SDL] SDL LGPL violations
Patrick McFarland
- [SDL] Restoring lost surfaces...
Gaëtan de Menten
- [SDL] Sound problem wh SDL...
Gaëtan de Menten
- [SDL] Sound problem wh SDL...
Gaëtan de Menten
- [SDL] Sound problem wh SDL...
Gaëtan de Menten
- [SDL] Re: Windows build of Tux Paint
Gaëtan de Menten
- [SDL] ANNC: Kobo Deluxe 0.4pre8
Gaëtan de Menten
- [SDL] ANNC: Kobo Deluxe 0.4pre8
Gaëtan de Menten
- [SDL] Problem wh SDLNet_TCP_Send (SDL_net)...
Gaëtan de Menten
- [SDL] Suggestion for SDL 1.3
Gaëtan de Menten
- [SDL] Comments on SDL_image + SDL doc project...
Gaëtan de Menten
- [SDL] Problem wh SDLNet_TCP_Send (SDL_net)...
Gaëtan de Menten
- [SDL] Problem in SDL_net docs + proposal for new functions
Gaëtan de Menten
- [SDL] Portability versus the "Gee Whiz" factor
Vitaliy Mikitchenko
- IMPORTANT ADDITION TO [SDL] Problem with old/new SDL libraries! - Sam, pleas
Vitaliy Mikitchenko
- [SDL] WheelMouse Wheel (up&down) Input Events
Matthew Miller
- [SDL] WheelMouse Wheel (up&down) Input Events
Matthew Miller
- [SDL] mac os x (and perhaps 9) porting help needed
Matthew Miller
- [SDL] Portability versus the "Gee Whiz" factor
Matthew Miller
- [SDL] Ports request - Win32
Matthew Miller
- [SDL] Ports request - Win32
Matthew Miller
- [SDL] win32 fullscreen bugs?
Matthew Miller
- [SDL] (no subject)
Matthew Miller
- [SDL] SDL, MacOSX and MPlayer
Matthew Miller
- [SDL] smooth scrolling in the modern world?
Matthew Miller
- [SDL] [ANNC] dirty rectangle detection
Matthew Miller
- [SDL] SDL_GetKeyState
Matthew Miller
- [SDL] Open GL, Linux, Windows
Matthew Miller
- [SDL] timing puzzler
Matthew Miller
- [SDL] Open GL, Linux, Windows
Matthew Miller
- [SDL] Re: New "Tux Paint" available
Matthew Miller
- [SDL] Re: New "Tux Paint" available
Matthew Miller
- [SDL] Re: Windows build of Tux Paint
Matthew Miller
- [SDL] Re: New "Tux Paint" available
Matthew Miller
- [SDL] Re: New "Tux Paint" available
Matthew Miller
- [SDL] Re: New "Tux Paint" available
Matthew Miller
- [SDL] NVidia driver, NTG ussualy
Matthew Miller
- [SDL] ClanLib
Matthew Miller
- [SDL] 2D drawing primitives
Matthew Miller
- [SDL] ClanLib
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] stable framerate
Matthew Miller
- [SDL] SDL LGPL violations
Matthew Miller
- [SDL] hardcoring glSDL into SDL
Matthew Miller
- [SDL] hardcoring glSDL into SDL
Matthew Miller
- [SDL] Converting 16 bit bitmaps to 8 bit bitmaps.
David Moffatt
- [SDL] Question about RLE acceleration and SDL_Surface
David Moffatt
- [SDL] Screenshots
Andrew Murie
- [SDL] libsdl_image.a
Muzero
- [SDL] link error on mingw32
Muzero
- [SDL] about font
Muzero
- [SDL] New programer
René Möhring
- [SDL] amount of video memory
Sami Näätänen
- [SDL] amount of video memory
Sami Näätänen
- [SDL] amount of video memory
Sami Näätänen
- [SDL] Desperate question-
Sami Näätänen
- [SDL] How well does SDL with OpenGL run on windows
Sami Näätänen
- [SDL] Re: minimum timeslice fun
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Is there no way to source level debug an application using SDL?
David Olofson
- [SDL] Re: minimum timeslice fun
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Re: minimum timeslice fun
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] Portability versus the "Gee Whiz" factor
David Olofson
- [SDL] smooth scrolling in the modern world?
David Olofson
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
David Olofson
- [SDL] request
David Olofson
- [SDL] Direct3D under SDL - is it -possible-?
David Olofson
- [SDL] [ANNC] dirty rectangle detection
David Olofson
- [SDL] How well does SDL with OpenGL run on windows
David Olofson
- [SDL] Problem with framerate, and bitmap blitting
David Olofson
- [SDL] Question regarding SDL implementation...
David Olofson
- [SDL] How well does SDL with OpenGL run on windows
David Olofson
- [SDL] How well does SDL with OpenGL run on windows
David Olofson
- [SDL] How well does SDL with OpenGL run on windows
David Olofson
- [SDL] ANNC: Kobo Deluxe v0.4pre7!
David Olofson
- [SDL] Vertical retrace sync under Linux
David Olofson
- [SDL] Incoherent mutex behavior in Windows/Linux
David Olofson
- [SDL] How to play a DivX movie in SDL/OpenGL?
David Olofson
- [SDL] Incoherent mutex behavior in Windows/Linux
David Olofson
- [SDL] Vertical retrace sync under Linux
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] How to play a DivX movie in SDL/OpenGL?
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Tux Paint
David Olofson
- [SDL] How to play a DivX movie in SDL/OpenGL?
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Bad flickering when using hardware
David Olofson
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
David Olofson
- [SDL] Re: New "Tux Paint" available
David Olofson
- [SDL] Bad flickering when using hardware
David Olofson
- [SDL] Found actual bug in the Alpha-blit code
David Olofson
- [SDL] Bad flickering when using hardware
David Olofson
- [SDL] Bad flickering when using hardware
David Olofson
- [SDL] MIDI-Input in SDL?
David Olofson
- [SDL] smoothscroll deformed
David Olofson
- [SDL] ANNC: Kobo Deluxe 0.4pre8
David Olofson
- [SDL] ANNC: Kobo Deluxe 0.4pre8
David Olofson
- [SDL] ANNC: Kobo Deluxe 0.4pre8
David Olofson
- RFC API Change (Was Re: [SDL] Found actual bug in the Alpha-blit code)
David Olofson
- [SDL] MIDI-Input in SDL?
David Olofson
- [SDL] OpenGL and SDL_Surface
David Olofson
- [SDL] How do I deal with a strange framebuffer?
David Olofson
- [SDL] 2D drawing primitives
David Olofson
- [SDL] Fade question
David Olofson
- [SDL] 2D drawing primitives
David Olofson
- [SDL] playing audio fx
David Olofson
- [SDL] playing audio fx
David Olofson
- [SDL] Fade question
David Olofson
- [SDL] 2D drawing primitives
David Olofson
- [SDL] ClanLib
David Olofson
- [SDL] Fade question
David Olofson
- [SDL] 2D drawing primitives
David Olofson
- [SDL] playing audio fx
David Olofson
- [SDL] playing audio fx
David Olofson
- [SDL] playing audio fx
David Olofson
- [SDL] Fade question
David Olofson
- [OT] Re: [SDL] playing (anything but) audio fx
David Olofson
- [SDL] smoothscroll deformed
David Olofson
- [SDL] smoothscroll deformed
David Olofson
- [SDL] about this list...
David Olofson
- [SDL] about this list...
David Olofson
- [SDL] about font
David Olofson
- [SDL] Drawing over OpenGL
David Olofson
- [SDL] about font
David Olofson
- [SDL] Drawing over OpenGL
David Olofson
- [OT] Re: [SDL] about this list...
David Olofson
- [SDL] Drawing over OpenGL
David Olofson
- [SDL] about osd
David Olofson
- [SDL] SDL LGPL violations
David Olofson
- [SDL] SDL LGPL violations
David Olofson
- [SDL] stable framerate
David Olofson
- [SDL] Re: minimum timeslice fun
Loren Osborn
- [SDL] Re: minimum timeslice fun
Loren Osborn
- [SDL] SDL, MacOSX and MPlayer
Loren Osborn
- [SDL] SDL Alpha patch
Loren Osborn
- [SDL] SDL Alpha patch
Loren Osborn
- [SDL] SDL Alpha patch
Loren Osborn
- [SDL] SDL Alpha patch
Loren Osborn
- [SDL] [ANNC] dirty rectangle detection
Loren Osborn
- [SDL] How well does SDL with OpenGL run on windows
Loren Osborn
- [SDL] Found actual bug in the Alpha-blit code
Loren Osborn
- [SDL] Open GL, Linux, Windows
Loren Osborn
- [SDL] Open GL, Linux, Windows
Loren Osborn
- [SDL] Open GL, Linux, Windows
Loren Osborn
- [SDL] Open GL, Linux, Windows
Loren Osborn
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
Loren Osborn
- [SDL] Bad flickering when using hardware
Loren Osborn
- [SDL] Found actual bug in the Alpha-blit code
Loren Osborn
- RFC API Change (Was Re: [SDL] Found actual bug in the Alpha-blit code)
Loren Osborn
- [SDL] MIDI-Input in SDL?
Loren Osborn
- [SDL] WinCE support for different processors, nearly
Loren Osborn
- [SDL] WinCE support for different processors, nearly
Loren Osborn
- [SDL] ClanLib
Loren Osborn
- [SDL] ClanLib
Loren Osborn
- [SDL] ClanLib
Loren Osborn
- [SDL] Fade question
Loren Osborn
- [SDL] ClanLib
Loren Osborn
- [SDL] sound latency
Loren Osborn
- [SDL] SDL_PushEvent incorrect return
Bob Pendleton
- [SDL] Portability versus the "Gee Whiz" factor
Bob Pendleton
- Opinion was: Re: [SDL] Portability versus the "Gee Whiz" factor
Bob Pendleton
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Bob Pendleton
- [SDL] Using SDL_PushEvent() to talk between threads.
Bob Pendleton
- [SDL] amount of video memory
Bob Pendleton
- [SDL] Portability versus the "Gee Whiz" factor
Bob Pendleton
- [SDL] Portability versus the "Gee Whiz" factor
Bob Pendleton
- Reaction time, was Re: [SDL] Portability versus the "Gee Whiz" factor
Bob Pendleton
- [SDL] SDL and Direct3D question
Bob Pendleton
- [SDL] timing puzzler
Bob Pendleton
- [SDL] NVidia driver, NTG ussualy
Bob Pendleton
- [SDL] Fade question
Bob Pendleton
- [SDL] 2D drawing primitives
Bob Pendleton
- [SDL] Fade question
Bob Pendleton
- [SDL] Fade question
Bob Pendleton
- [SDL] SDL LGPL violations
Bob Pendleton
- [SDL] SDL LGPL violations
Bob Pendleton
- [SDL] SDL LGPL violations
Bob Pendleton
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Teunis Peters
- [SDL] SDL CVS - problem accessing!
Teunis Peters
- [SDL] SDL and Direct3D question
Teunis Peters
- [SDL] SDL and Direct3D question
Teunis Peters
- [SDL] SDL and Direct3D question
Teunis Peters
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Teunis Peters
- [SDL] SDL and Direct3D question
Teunis Peters
- [SDL] Direct3D under SDL - is it -possible-?
Teunis Peters
- [SDL] SDL_ttf-2.0.5 problem
Teunis Peters
- [SDL] SDL_ttf-2.0.5 problem
Teunis Peters
- [SDL] SDL LGPL violations
Teunis Peters
- [SDL] Order of Surface "Filling" and transparant color setting.
Niklas Pettersson
- [SDL] Order of Surface "Filling" and transparant color setting.
Niklas Pettersson
- [SDL] Order of Surface "Filling" and transparant color setting.
Niklas Pettersson
- [SDL] Compilation problems, Solaris
Niklas Pettersson
- [SDL] Compilation problems, Solaris
Niklas Pettersson
- [SDL] SDL_LowerBlit
Niklas Pettersson
- [SDL] hardware surface allocation
Niklas Pettersson
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] How to disable screen blanking/saver?
W. Michael Petullo
- [SDL] A problem with SDL_LoadBMP
Paulo Pinto
- [SDL] Portability versus the "Gee Whiz" factor
Paulo Pinto
- [SDL] Portability versus the "Gee Whiz" factor
Paulo Pinto
- [SDL] Portability versus the "Gee Whiz" factor
Paulo Pinto
- [SDL] Portability versus the "Gee Whiz" factor
Paulo Pinto
- [SDL] SDL and Direct3D question
Paulo Pinto
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Paulo Pinto
- [SDL] Open GL, Linux, Windows
Paulo Pinto
- [SDL] Open GL, Linux, Windows
Paulo Pinto
- [SDL] Open GL, Linux, Windows
Paulo Pinto
- [SDL] SDL & ParaGUI on ZDNet
Alexander Pipelka
- [SDL] ANNOUNCE: ParaGUI 1.02
Alexander Pipelka
- [SDL] SDL LGPL violations
Alexander Pipelka
- [SDL] bug in sdl
John Popplewell
- [SDL] ClanLib
Jacek Popławski
- [SDL] Drawing over OpenGL
Jacek Popławski
- [SDL] WheelMouse Wheel (up&down) Input Events
Kenneth Porter
- [SDL] New programer
D Pothier
- [SDL] SDL, MacOSX and MPlayer
Klokan Petr Pridal
- [SDL] SDL LGPL violations
Johannes Prix
- [SDL] SDL and Direct3D question
Kent Quirk
- [SDL] How well does SDL with OpenGL run on windows
Kent Quirk
- [SDL] mixer callback functions and C++
Kent Quirk
- [SDL] Drawing over OpenGL
Kent Quirk
- [SDL] Drawing over OpenGL
Kent Quirk
- [SDL] SDL LGPL violations
Kent Quirk
- [SDL] SDL LGPL violations
Mikko Rauhala
- [SDL] mixer callback functions and C++
Jeff Ridenour
- [SDL] cityscape
William Robinson
- [SDL] fastest way to clear the screen
William Robinson
- [SDL] cityscape
William Robinson
- [SDL] Compiling SDL_mixer with mingw32
William Robinson
- [SDL] Retaining OpenGL contexts
William Robinson
- [SDL] MPEG size/resolution
Rich Rosenbaum
- [SDL] SDL_net demos and MingW
Pawel Rozanski
- [SDL] SDL_net demos and MingW
Pawel Rozanski
- [SDL] SDL_net demos and MingW
Pawel Rozanski
- [SDL] How to play a DivX movie in SDL/OpenGL?
Lutz Sammer
- [SDL] SDL_LowerBlit
Eike Sauer
- [SDL] Problem with ms-windows + opengl...
Florian Schanda
- [SDL] Problem with ms-windows + opengl...
Florian Schanda
- [SDL] Problem with ms-windows + opengl...
Florian Schanda
- [SDL] Question regarding SDL implementation...
Hermann Scharitzer
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Johannes Schmidt
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Johannes Schmidt
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
Johannes Schmidt
- [SDL] link error on mingw32
Johannes Schmidt
- [SDL] Are there any SDL GUI Libraries?
Johannes Schmidt
- [SDL] playing audio fx
Johannes Schmidt
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Open GL, Linux, Windows
Michael Schnell
- [SDL] Portability versus the "Gee Whiz" factor
Florian Schulze
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Seba
- [SDL] SDL-devel-1.2.4-mingw33.tar.gz broken?
Seba
- [SDL] A problem with SDL_LoadBMP
Blake Senftner
- [SDL] Is there no way to source level debug an application using SDL?
Blake Senftner
- [SDL] Restoring lost surfaces...
Blake Senftner
- [SDL] Problem with ms-windows + opengl...
Blake Senftner
- [SDL] SDL and Direct3D question
Blake Senftner
- [SDL] Problem with ms-windows + opengl...
Blake Senftner
- [SDL] How well does SDL with OpenGL run on windows
Blake Senftner
- [SDL] Open GL, Linux, Windows
Blake Senftner
- [SDL] Are there any SDL GUI Libraries?
Blake Senftner
- [SDL] Some with OpenGL
Blake Senftner
- [SDL] ClanLib
Blake Senftner
- [SDL] alpha manipulation or RGB only blit
Blake Senftner
- [SDL] ming32 cross-compiling
Roman Senn
- [SDL] SDL_Mixer and MP3
Pete Shinners
- [SDL] Mix_SetPostMix behavior
Pete Shinners
- [SDL] Mix_SetPostMix behavior
Pete Shinners
- [SDL] timing puzzler
Pete Shinners
- [SDL] win32 fullscreen bugs?
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Re: Re: [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] Open GL, Linux, Windows
Ray Skoog
- [SDL] SDL error message
Ray Skoog
- [SDL] SDL error message
Ray Skoog
- [SDL] SDL error message
Ray Skoog
- [SDL] Fullscreen issues...
Ray Skoog
- [SDL] MAC OSX event problem
Ray Skoog
- [SDL] MAC OSX event problem
Ray Skoog
- [SDL] Portability versus the "Gee Whiz" factor
Steven James Stapleton
- [SDL] cityscape
Jakob Steltner
- [SDL] SDL and Nano-X
Markku Strandman
- [SDL] sdl and watcom
Peter Suter
- [SDL] Creating a transparent rectangle
Sweeney, Steven (FNB)
- [SDL] Creating a transparent rectangle (code)
Sweeney, Steven (FNB)
- [SDL] codewarrior maincrt.obj error
Keith Swyer
- [SDL] MIDI-Input in SDL?
Keith Swyer
- [SDL] Re: [directfb-users] (video over SDL over DirectFB) VERSUS (video over DirectFB)
Ville Syrjälä
- [SDL] Hello, I'm new here
José Luis Sánchez
- [SDL] Hello, I'm new here
José Luis Sánchez
- [SDL] sdl_gfx - rotating alpha surfaces
Chris Thielen
- [SDL] SDL <-> DirectFB
Chris Thielen
- [SDL] Restoring lost surfaces...
Michael Toennies
- [SDL] Help about SDL_image & SDL_ttf!????
Tonci
- [SDL] Help about SDL_image & SDL_ttf!????
Tonci
- [SDL] APOLOGIZE!
Tonci
- [SDL] APOLOGIZE!
Tonci
- [SDL] Problem with old/new lib files!
Tonci
- [SDL] Problem with old/new lib files!
Tonci
- [SDL] Desperate question-
Tonci
- [SDL] Problem with framerate, and bitmap blitting
Tonci
- [SDL] Cursor problem in HW fullscreen and hardware blitting
Tonci
- [SDL] How to ensure, SDL surfaces are HW? + event problem!
Tonci
- [SDL] CVS? I know the question is silly, but I'm just wondering what is CVS?
Tonci
- [SDL] Problem with old/new SDL libraries!
Tonci
- IMPORTANT ADDITION TO [SDL] Problem with old/new SDL libraries! - Sam, please review it!
Tonci
- [SDL] Questions about translucent with SDL alpha function
tony Tong
- [SDL] SDL YUVOverlay Zoom question
tony Tong
- [SDL] SDL YUVOverlay Zoom question
tony Tong
- [SDL] Tutorials at conceptofzero.com
James Turk
- [SDL] Zero Bricks Latest Release (Breakout/Arkanoid Clone)
James Turk
- [SDL] Re: Zero Bricks Latest Release (Breakout/Arkanoid Clone)
James Turk
- [SDL] can't compile with SDL_image
Eike Umlauf
- [SDL] can't compile with SDL_image
Eike Umlauf
- [SDL] can't compile with SDL_image
Eike Umlauf
- [SDL] warpmouse freezes app
Eike Umlauf
- [SDL] warpmouse freezes app
Eike Umlauf
- [SDL] warpmouse freezes app
Eike Umlauf
- [SDL] Portability versus the "Gee Whiz" factor
Roger D. Vargas
- [SDL] Problem installing sdl-124
Roger D. Vargas
- [SDL] CVS? I know the question is silly, but I'm just wondering what is CVS?
Michael Vieths
- [SDL] Windows problems with SDL/COM
WALKER, Neil -Syntegra UK
- [SDL] Portability versus the "Gee Whiz" factor
Niels Wagenaar
- [SDL] SDL, MacOSX and MPlayer
Darrell Walisser
- [SDL] openglblit
Darrell Walisser
- [SDL] Restoring lost surfaces...
Darrell Walisser
- [SDL] Restoring lost surfaces...
Darrell Walisser
- [SDL] SDL, MacOSX and MPlayer
Darrell Walisser
- [SDL] SDL YUVOverlay Zoom question
Darrell Walisser
- [SDL] SDL YUVOverlay Zoom question
Darrell Walisser
- [SDL] YUV Overlay
Darrell Walisser
- [SDL] Mac OS X event problem (was: MAC OSX event problem)
Darrell Walisser
- [SDL] YUV Overlay
Dan Wetzel
- [SDL] Bug in SDL_mixer-1.2.4
Xavier Wielemans
- [SDL] Vertical retrace sync under Linux
Xavier Wielemans
- [SDL] Problem with SDL_ttf under windows.
Jon Wilsdon
- [SDL] request
Jacek Wojdel
- [SDL] request
Jacek Wojdel
- [SDL] request
Jacek Wojdel
- [SDL] Problem with framerate, and bitmap blitting
Jacek Wojdel
- [SDL] Open GL, Linux, Windows
Jacek Wojdel
- [SDL] Open GL, Linux, Windows
Jacek Wojdel
- [SDL] Open GL, Linux, Windows
Jacek Wojdel
- [SDL] Vertical retrace sync under Linux
Tony Wu
- [SDL] Vertical retrace sync under Linux
Tony Wu
- [SDL] Problem compiling programs with SDL+OpenGL on win32
William Yap
- [SDL] Problem compiling programs with SDL+OpenGL on win32
William Yap
- [OT] Re: [SDL] playing (anything but) audio fx
Warren Young
- [SDL] 答复: [SDL] about osd
Jin.bin [賓瑾]
- [SDL] fastest way to clear the screen
anders
- [SDL] XIO: fatal IO problem
laurent brissonnet
- [SDL] SDL using frambuffer , 8bit depth failed
laurent brissonnet
- [SDL] Is there no way to source level debug an application using SDL?
bryanedds
- [SDL] Compiling with builder 5
manolopm at cip.es
- [SDL] New programer
jboss2 at cox.net
- [SDL] A problem with SDL_LoadBMP
sketch at d3cod3.net
- [SDL] A problem with SDL_LoadBMP
sketch at d3cod3.net
- [SDL] A problem with SDL_LoadBMP
sketch at d3cod3.net
- [SDL] SDL_sound, streaming and RWops
kevin f
- [SDL] ask help(how many resolution & color_type are OK for my setting )
henry
- [SDL] SDL_ttf tries to open a windows font
honschu
- [SDL] Portability versus the "Gee Whiz" factor
crusaderky at inwind.it
- [SDL] MIDI-Input in SDL?
jam
- [SDL] SDL + OpenGL on PS2 Linux
jimbo at jimbo.net
- [SDL] (no subject)
kalidostor
- [SDL] (no subject)
kalidostor
- [SDL] openglblit
kalidostor
- [SDL] CircusLinux Mac OS X Build
walisser at mac.com
- [SDL] Gem Drop X Mac OS X Build
walisser at mac.com
- [SDL] SDL_LowerBlit
walisser at mac.com
- [SDL] cityscape
erik at math.smsu.edu
- [SDL] Kyra 1.5.2 Released
leethomason at mindspring.com
- [SDL] Problem with SDL_ttf under windows.
guy at minorepic.net
- [SDL] Re: SDL_net demos and MingW
guy at minorepic.net
- [SDL] SDL_net demos and MingW
guy at minorepic.net
- [SDL] SDL_net demos and MingW
guy at minorepic.net
- [SDL] SDL_net demos and MingW
guy at minorepic.net
- [SDL] SDL_net demos and MingW
guy at minorepic.net
- [SDL] sdl-smpeg lead
mrdaniel
- [SDL] SDL for embedded systems
Martin.Doering at mucl.de
- [SDL] Virtual Kendrick
nbs
- [SDL] Ports request - MacOS
nbs
- [SDL] Ports request - MacOS X
nbs
- [SDL] Ports request - Win32
nbs
- [SDL] Ports request - Win32
nbs
- [SDL] BrickOut being ported to SDL
nbs
- [SDL] APOLOGIZE!
nbs
- [SDL] Desperate question-
nbs
- [SDL] CircusLinux Mac OS X Build
nbs
- [SDL] Brickout ported to Zaurus
nbs
- [SDL] can't compile with SDL_image
nbs
- [SDL] Call for OSX ports
nbs
- [SDL] MPEG size/resolution
nbs
- [SDL] Tux Paint
nbs
- [SDL] Tux Paint
nbs
- [SDL] Tux Paint
nbs
- [SDL] Tux Paint
nbs
- [SDL] Tux Paint
nbs
- [SDL] New "Tux Paint" available
nbs
- [SDL] Windows build of Tux Paint
nbs
- [SDL] Re: Windows build of Tux Paint
nbs
- [SDL] Re: New "Tux Paint" available
nbs
- [SDL] Re: New "Tux Paint" available
nbs
- [SDL] Re: Windows build of Tux Paint
nbs
- [SDL] Re: Windows build of Tux Paint
nbs
- [SDL] SDL LGPL violations
nbs
- [SDL] SDL LGPL violations
nbs
- [SDL] SDL LGPL violations
nbs
- [SDL] New Tux Paint available
nbs
- [SDL] newbie's question
jiangjie at nudt.edu.cn
- [SDL] A problem with SDL_LoadBMP
overcode at overcode.net
- [SDL] Open GL, Linux, Windows
overcode at overcode.net
- [SDL] SDL_mixer
patrick
- [SDL] NNTP Access to the SDL Mailing List
ranjit_mathew
- [SDL] Re: [sdlsound] hmm...
ranostaj
- [SDL] Re: mcop error causing sound latency
rgc
- [SDL] amount of video memory
mike shoup
- [SDL] amount of video memory
mike shoup
- [SDL] (no subject)
mike shoup
- [SDL] (no subject)
mike shoup
- [SDL] SDL, MacOSX and MPlayer
mike shoup
- [SDL] amount of video memory
mike shoup
- [SDL] (no subject)
mike shoup
- [SDL] load image to HWSURFACE
mike shoup
- [SDL] Setting SDL_mixer
mike shoup
- [SDL] fastest way to clear the screen
mike shoup
- [SDL] DLL and SDL_main question
mike shoup
- [SDL] question about SDL
wmmaggie at sunplus.com.cn
- [SDL] win32 fullscreen bugs?
summum at teleline.es
- [SDL] paraGUI + OpenGL and glSDL - update and Q's
paul at theV.net
- [SDL] request
paul at theV.net
- [SDL] request
paul at theV.net
- [SDL] Desperate question-
paul at theV.net
- [SDL] [ANNC] dirty rectangle detection
paul at theV.net
- [SDL] [ANNC] dirty rectangle detection
paul at theV.net
- [SDL] how to obtain the window handle of a window
paul at theV.net
- [SDL] Free Compiler for Windows(98)?
montgomery f. tidwell
- [SDL] SDL_net demos and MingW
montgomery f. tidwell
- [SDL] SDL_net demos and MingW
montgomery f. tidwell
- [SDL] SDL_net demos and MingW
montgomery f. tidwell
- [SDL] SDL_net demos and MingW
montgomery f. tidwell
- [SDL] SDL_ttf vc++ compile problem
zayed toufic
- [SDL] SDL_ttf vc++ compile problem
zayed toufic
- [SDL] SDL_ttf vc++ compile problem
zayed toufic
Last message date:
Sun Jun 30 23:20:01 PDT 2002
Archived on: Wed Sep 19 10:24:50 PDT 2012
This archive was generated by
Pipermail 0.09 (Mailman edition).