[SDL] SDL + OpenGL problem
Thiago Silva Conceição
f2b at terra.com.br
Fri Jun 28 19:31:00 PDT 2002
I have been following OpenGL NeHe's tutorial and written some mutated
versions of the examples codes available there. The problem is that
sometimes when I run the program it looks all messed up, static, not
even hitting the keyboard seems to move a thing (the keyboard works,
toggling fullscreen works), and then running the same program without
any modification nor new compilation it runs fine.
I think the code is OK, besides it'd be to big to paste it here and no
one would read it.
I'm using a GeForce 2 MX with Nvidia drivers and gl implementation on
WindowMaker 0.80, X 4.1.
Any idea of what could it be?
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