[SDL] Open GL, Linux, Windows

Ray Skoog fsras at uaf.edu
Sat Jun 15 14:11:01 PDT 2002


>
>
>The images are small enough to fit in memory of a PC wit appropriate amount 
>of RAM, so I'd like just to blit them when necessary. I suppose there might 
>be some hardware support for the blitting. I do need a grid in front of the 
>picture which is zoomed and panned with it but the lines of which stay at 
>the same width. So I need fast line operations and/or overlay graphic.
>
>  
>
OpenGL does those sorts of things very well, accelerated, on all major 
OS's...  so long as you have a  video card from the past 3 or 4 years, 
and so long as you have drivers for it.

I found out how to convert SDL_Surfaces to OpenGL textures in a NeHe 
demo (should be linked of the SDL page).  Beyond that I have no 
knowledge of how to get your data into OpenGL textures.

                                            -Ray Skoog





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