[SDL] SDL and Direct3D question
pjmlp at progtools.org
Thu Jun 6 01:58:01 PDT 2002
No. SDL is a portable graphics library and
OpenGL is supported 3D graphics library.
End of Story.
If you want to use D3D, you should use
DirectX. After all the program isn't going
to be portable.
> -----Original Message-----
> From: sdl-admin at libsdl.org [mailto:sdl-admin at libsdl.org]On Behalf Of
> Teunis Peters
> Sent: quinta-feira, 6 de Junho de 2002 3:52
> To: SDL list
> Subject: [SDL] SDL and Direct3D question
> and probably a fun candidate for the SDL/Windows FAQ:
> Is it possible for SDL and Direct3D to interact?
> I'm working on some 3D packages and while OpenGL is ideal for
> almost every
> platform out there it seems there's one 'hardly-used'
> platform that has
> rotten OpenGL support *wry grin*
> incidentally I haven't tried. I also haven't tried to get SDL running
> under windows yet either.
> windows devel env: windows 2000 + either vb6 or mingw32. I do have
> both... and don't know which to use with SDL *sigh*.
> TIA and G'day, eh? :)
> - Teunis
> SDL mailing list
> SDL at libsdl.org
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