[SDL] Examples for SDL_sound

Gaëtan de Menten ged at bugfactory.org
Wed Jul 31 15:19:01 PDT 2002

> Seems like overkill and a waste of CPU power to play back OGG files for
> sound effects. Why not convert them to wave via the Ogg/Vorbis library and
> just use the standard SDL routines for audio?
Coz it takes more space and I'm trying to keep my game as tiny as


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