[SDL] SDL_BlitSurface and getpixel(): Windows Vs Linux

George clairv at mailbox.gr
Tue Jul 30 18:35:14 PDT 2002

> Also, I think in Linux, fullscreen mode is created by simply taking a
> window and putting a black border around it, then restricting the mouse
> to that area.  That would explain why windowed and fullscreen are the
> same.  Both are windows, and neither has hardware access.  There are no
> hardware surfaces (except for the one explained below).
> Unless of course you use the DGA backend, where fullscreen is actually
> hardware access.
> Steve
thanx a lot, guys! Ignore my previous question, since it has been already 
Thanks again :)

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