[SDL] SDL_BlitSurface and getpixel(): Windows Vs Linux
clairv at mailbox.gr
Tue Jul 30 18:35:14 PDT 2002
> Also, I think in Linux, fullscreen mode is created by simply taking a
> window and putting a black border around it, then restricting the mouse
> to that area. That would explain why windowed and fullscreen are the
> same. Both are windows, and neither has hardware access. There are no
> hardware surfaces (except for the one explained below).
> Unless of course you use the DGA backend, where fullscreen is actually
> hardware access.
thanx a lot, guys! Ignore my previous question, since it has been already
Thanks again :)
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