[SDL] SDL_HWSURFACE not returning a hardware surface?
csubich at subich.com
Tue Jul 30 14:56:00 PDT 2002
At 02:39 PM 7/30/02 -0700, you wrote:
Thank you. I didn't notice that point in any of the documentation I read,
and apparently didn't try hardware mode in conjunction with fullscreen.
One more question, until my next -- is surface->format->BitsPerPixel
supposed to return a '1' on a surface created with CreateRGBSurface?
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