[SDL] SDL_HWSURFACE not returning a hardware surface?

Christopher Subich csubich at subich.com
Tue Jul 30 14:56:00 PDT 2002

At 02:39 PM 7/30/02 -0700, you wrote:

>Best Regards,

Thank you.  I didn't notice that point in any of the documentation I read, 
and apparently didn't try hardware mode in conjunction with fullscreen.

One more question, until my next -- is surface->format->BitsPerPixel 
supposed to return a '1' on a surface created with CreateRGBSurface?

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