[SDL] winmain at 16
simon at tanygrisiau.com
Tue Jul 30 00:23:00 PDT 2002
Im Dev-C++, under Project then Project Options make sure this is typed..
-lmingw32 -lSDLmain -lSDL
for linker options. If you get it the wrong way round you sometimes get
At 12:31 25/07/02 GMT, you wrote:
>I' ve manage to use SDL and compile GFX tutorials.
>I was under Win2k and using DEVC++.
>But DEVC++ has not pleased me, so when I saw that it was using
>gcc/mingw, I download mingw+msys to compile, while using VIM to edit my
>I've manage to build SDL using the .sh scripts, but when I try to
>compile with gcc (a simple main.cc, first GFX tutorial), I get an error
>with winmain at 16.
>I remember having such an error with DEVC++ before proper installation,
>but I don't remember how I had come around it.
>I'm sure its a very small error (bad/misplaced lib, or a forgotten
>option) but can anyone help me ?
>It's important because a friend of mine is searching some joystick
>primitives for a blind-helper application. He has the same problem
>(under DEVC++). He is about switching to DirectX/Visual Studio. (I don't
>know if it will work better ;-)
>Thanks in advance,
>I have my SDL.dll in system32, and my friend too.
>We have provided the usual options -lSDL -lSDLmain -lmingw32 for DEVC++,
>a little more complicated for me with mingw/msys.
>Just ask if you want additional details.
>Note 2 :
>While trying to make SDL/mingw+msys working, i've begin to write down
>how I proceed in order to make a tutorial (in French). So if I come
>around my problems, I will provide a tutorial that may spare you this
>question in the future.
>Note 3 :
>I go in vacation on the July 27, until August 19. So respond quickly or
>not at all (I will re-ask it when I will be back, no problem)
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