SDL Logo (was Re: [SDL] Commercial games and SDL)
romik12345 at lycos.co.uk
Sat Jul 27 04:17:01 PDT 2002
I think the most important thing is to get a good logo concept, that
will be excepted by everyone. Something to symbolize SDL.
Then, from that, there can be a logo for the site, a little
link-to-the-site button, a cut-scene etc.
Patrick McFarland wrote:
>Yeah, but I probably have different needs than you. It needs to look good.
>It needs to kick ass. And it needs to be 640x480, at some high framerate.
>On 27-Jul-2002, Romi Kuntsman wrote:
>>Patrick McFarland wrote:
>>>I could make a new logo animation. I need one for shadow conflict anyhow.
>>>However, Im not quite sure what people want. Maybe people could provide
>>>examples of what they want?
>>That's exactly what I said (in the message breaking this thread from
>>Come on people, give ideas and we'll try to make a new great logo! :))
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