SDL Logo (was Re: [SDL] Commercial games and SDL)

Patrick McFarland unknown at panax.com
Sat Jul 27 04:05:01 PDT 2002


Yeah, but I probably have different needs than you. It needs to look good.
It needs to kick ass. And it needs to be 640x480, at some high framerate.

On 27-Jul-2002, Romi Kuntsman wrote:
> Patrick McFarland wrote:
> 
> >I could make a new logo animation. I need one for shadow conflict anyhow.
> >However, Im not quite sure what people want. Maybe people could provide
> >examples of what they want?
> > 
> >
> 
> That's exactly what I said (in the message breaking this thread from 
> another one...).
> 
> Come on people, give ideas and we'll try to make a new great logo! :))
> 
> RK.
> 
> 
> 
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-- 
Patrick "Diablo-D3" McFarland || unknown at panax.com
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." --Kristian Wilson, Nintendo, Inc, 1989




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