SDL Logo (was Re: [SDL] Commercial games and SDL)

Joseph Carter knghtbrd at
Fri Jul 26 14:22:01 PDT 2002

On Fri, Jul 26, 2002 at 01:48:54PM -0700, Loren Osborn wrote:
> As far as a brief intro cut-movie the big problem is
> many SDL games are downloadable, and movies are often
> too big for a downloadable game.  For boxed games this
> is a great idea.  

The current SDL logo looks almost like its background could be done as a
procedural image effect..  These take much less space than any video
format would.

Joseph Carter <knghtbrd at>          Have chainsaw will travel
<knghtbrd> eek, not another one...
<knghtbrd> Seems ever developer and their mother now has a random
           signature using irc quotes ...

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