[SDL] OT : Kylix 3 will include C++ Builder for Linux...
Dominique at SavageSoftware.com.au
Thu Jul 25 03:31:01 PDT 2002
There is a file called SDLUtils.pas that has quite a few functions
that you may find interesting. If you look for the SDLUtils demo you can
see how the pixel functions are used. KiCHY has also ported a few of
the routines to x86 assembler and these can be found in the
SDLi386Utils.pas file. These should be in your JEDI-SDL/SDL/Pas directory.
Loren Osborn wrote:
> That reminds be... How do you play with pixels with
> JEDI-SDL... I looked into it, and can't seem to get it
> to work... I've, of course, done plenty of SDL pixel
> twiddling in C/C++...
> Suggestions welcome...
> P.S: FWIW, my quams with the Kylix editor are
> nit-picks... my real problems are with the debugger,
> and lack of gdb-compatible symbols (so I can use my
> debugger of choice...)
> --- Jason Farmer <jason at cerebral-bicycle.co.uk> wrote:
>>Well, I use K1 quite happily, Sure it's not as fast
>>as Delphi5 as far as the
>>IDE goes, but it never holds me up when I'm coding.
>>I've never had a problem
>>with the clipboard and as far as stability goes...
>>Kylix is the most
>>forgiving IDE I've ever seen. After 2 seconds, you
>>forget it's running under
>>I look forward to the native IDE when it arrives,
>>but until that day I will
>>still use Kylix simply because it lets me use SDL
>>(via the JEDI-SDL
>>libraries) and gives me all the coding features I
>>need to write and debug my
>>And on a side note, It's Pascal... :-D The best
>>language I've ever used... and
>>I've used a few.
>>I don't know what people are on about when it comes
>>to Stability issues with
>>Kylix. I've never encountered any.
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