[SDL] Alpha revisit
jchen at interval.com
Tue Jul 9 16:26:01 PDT 2002
That's great! As long as SDL defines an interface for better alpha
handling, that's good enough for me.
> -----Original Message-----
> From: Loren Osborn [mailto:linux_dr at yahoo.com]
> Sent: Tuesday, July 09, 2002 4:03 PM
> To: sdl at libsdl.org
> Subject: RE: [SDL] Alpha revisit
> --- Joel Chen <jchen at interval.com> wrote:
> > hmmm...., I guess it's pushing it to ask about
> > combining surf and pixel
> > alpha (ie. apply surf alpha, and then pixel alpha)
> > then.
> > Basically I've got my hands tie here because I need
> > to display a RGBA
> > surface at 50% and I am trying to see if there's any
> > hoops I can jump
> > through with what current SDL has to achieve it. I
> > can't transfer it to RGB
> > surf because I would lose the pixel alpha, which is
> > important.
> > OpenGL is out of the question.
> > <sigh> so far, the only way I've came up with is to
> > lock the surface and
> > modify the alpha values myself and then reload my
> > data after I am done.
> I'm working on this, but I'm sure it won't be in CVS
> at least until 1.3...
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