[SDL] David Olofson's smooth scroll example
Dominique at SavageSoftware.com.au
Tue Jul 9 13:05:01 PDT 2002
I do not know what that might be at this stage. When I find out I
will let you know.
Ney André de Mello Zunino wrote:
> Dominique Louis wrote:
>> #if defined(_MSC_VER)
>> #define __inline__ __inline
>> begin_code.h should be in the SDL include directory. Also ensure that
>> you if compiling for Windows you need the following conditional
> I tried it defining all the symbols you mention, but it won't work. The
> only way I could get it to work was by commenting out the "__inline__"s
> from the code. Since begin_code.h does #define it to "__inline" with the
> condition you showed above, I concluded that the "_MSC_VER" symbol was
> not being set. So, I tried adding it to the list of defined symbols
> given to the compiler, but then I got errors in windows.h.
> By the way, what does _MSC_VER stand for? Is it supposed to contain the
> version of Microsoft Visual C(++)? In that case, I think it would be
> better if I added a condition to begin_code.h to handle BCC's case. Do
> you know which is the symbol that identifies that compiler?
> Thank you,
http://www.DelphiGamer.com := for all your Object Pascal game
http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME := Home of JEDI-SDL;
Cross-platform game development with Pascal, has never been easier.
More information about the SDL