[SDL] yet more glmovie

Sam Lantinga slouken at devolution.com
Mon Jul 8 12:44:01 PDT 2002

> > I'd appreciate some help from someone who knows more (i.e. anything)
> > about OpenGL (and SDL).  I would have thought that in the callback case
> > it is still true that the OpenGL calls are made in the same thread (the
> > main thread) where SDL video was initialized, and therefore we shouldn't
> > be running into thread-related problems.

> I'll take a look when I get back home, but that will be a few days. Thank
> you for all your effort to research this, btw.

Yes, thank you very much.
Can you send an updated version of glmovie.c (and any changed smpeg files)
to the SDL mailing list?  It sounds like the basic problem was that glmovie
was trying to do OpenGL calls from a different thread, which is a no no.

	-Sam Lantinga, Software Engineer, Blizzard Entertainment

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