[SDL] David Olofson's smooth scroll example

Paulo Pinto pjmlp at progtools.org
Fri Jul 5 02:28:00 PDT 2002

IIRC the __inline__ is a keyword specific to gcc.

You might have to remove them from the source, or

#define __inline__ inline


> -----Original Message-----
> From: sdl-admin at libsdl.org [mailto:sdl-admin at libsdl.org]On
> Behalf Of Ney
> André de Mello Zunino
> Sent: sexta-feira, 5 de Julho de 2002 8:01
> To: sdl at libsdl.org
> Subject: [SDL] David Olofson's smooth scroll example
> Hello.
> I took a look at David Olofson's smooth scroll example and
> was amazed with
> its high quality when using the OpenGL mode. In order to
> learn more about
> the techniques (in particular, those related to OpenGL based
> tiling), I
> downloaded the source code and tried to build it with the
> Borland's Free C++
> command line compiler. I was careful to include the -DWIN32
> switch, since my
> target is Windows, but am getting type declaration errors
> related to the use
> of the '__inline__' macro. There is one error message for
> each function
> using it. Has anybody (David maybe) got any suggestions on
> what I should try
> to do or look for?
> Thank you,
> Ney André de Mello Zunino
> P.S.: I apologize case this post is considered off-topic. The reason I
> decided to send it here is that I thought other people, who
> are also trying
> to learn from David's neat examples, might also benefit from it.
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